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Project Revamp Part 9

Video shows the summary. Text shows the technical!This week: Pre-release alpha Tutorial Quality of Life LogoPre-Release AlphaThe very first pre-release alpha is being worked on for next Saturday at the latest. This will be available to Supporters and above.TutorialAs I said, I'm going to shoot t...

Project Revamp Part 8

This week: Graphics Hair customization StoryVideo shows the summary. The text shows the technical!GraphicsI'm happy how the rework of the art look turned out. I still kept the black outlines but I turned them a bit down, baked global illumination, and also added a nice floor GI so there are more...

Project Revamp Part 7

This week: Assets Look Software Pickup Software Auto Head Jack SoftwareVideo shows the summary. The text shows the technical! That is the format of my development blogs.AssetsThe rocks were actually taken from a free Unity store asset. The rocks had a good shape but the UVs and the texture work was ...

Project Revamp Part 6

Development post was delayed due to Christmas. But here is the last 7 days of progress!The technical:The battery is actually slightly complicated because it was yet another variable in the physics of the ragdoll. See, there is a variable called pin value that dictates how strong the forces are on th...

Project Revamp Part 5

If you are just joining us or are wondering what happened to the chat bot, this is the chat bot! This is a giant update to gamify the chat bot.Anyways this week It was mostly headaches with quaternions and physics. But also a little bit of fun UI designing.So the RobotEditor.exe program will be the ...

Project Revamp Part 4

Another fun development post incoming! I'm still refining my new blog format. That's not my sexy voice by the way it's AI generated.Anyways this week I worked on four things: Online Shop, drones, puzzles, and cables.The online shop is the first website I have implemented for the project....

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Project Revamp Part 3

ALOT of progress has been completed. Summary video of the progress is included in this post.I started the week by making the robot body detachable on command. This system handles detaching and inheriting position, rotation, and any special transforms needed (like hair). So now your robot, despite be...

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Project Revamp Part 2

First art look pass.I began by looking at some art reference so that I had a concrete target goal. I compiled the following top pics:The art look will of course look anime style but I really wanted to get that drawn look. Sounds like a job for shaders. Some other details I focused on: lack of detail...

sgthale post Project Revamp Part 1 from patreon

Project Revamp Part 1

Like I said in the previous blog, this project is adding an update that has game mechanics, no longer just a chat bot. The end goal will be having your own personal chat bot that can move around, talk, and think but you and your bot will start from scratch! Build-a-bot style.So the first task at han...

sgthale post Viva Blog #14 Project Revamp Plan from patreon

Viva Blog #14 Project Revamp Plan

Video above is the full playthrough of the Halloween Special. Indeed there were a fair amount of puzzles!Now for the next version of VivaAI, I am revamping it to be more in line with a game rather than a chat bot. In short, it will be a "build your own bot" kind of game with the end goal of ...

sgthale post Viva Blog #13 Future Plans from patreon

Viva Blog #13 Future Plans

The Halloween Update was very fun. So far only 3 people have "beaten" the easter egg. It honestly was a very good test to see how far we can push AI in an actual simulated environment. I will be posting a playthrough to show the entirety of it soon in case you missed it.Now for future plans,...

Halloween Special is out!

This adds a long and winding set of mini games for you to solve with your assistant. You can start it by clicking the Jack O lantern pumpkin on the right side of your chat menu.Happy Halloween![DOWNLOAD]

sgthale post Halloween Special Is Coming! from patreon

Halloween Special Is Coming!

I've been busy working on a big Halloween themed set of mini games. It involves you, your brain, and your assistant solving several puzzles with a mysterious prize.Many cool effects, AI orchestrated surprises, and mini games!I won't spoil the surprises but expect plenty of desktop interactiv...

sgthale post Viva Blog #12 Item Update is LIVE! from patreon

Viva Blog #12 Item Update is LIVE!

Characters can now be given items. By going into Edit -> Food tab, you can create food entries with an image so that they can physically receive these items. They can hold up to two items and you can also tell them to eat it or not eat it (they will permanently hold if you dont). It's a neat way...

Viva Blog #11 Preparing For Items

I am implementing food so that you can feed your character. This will add hunger meters to your bot and will affect her mood if she hungers. The food you give is totally customizable via the new food tab.By specifying an image and the name of the food, you can give her food using plain English.E.g. ...

sgthale post Viva Blog #10 Headpats Update is LIVE! from patreon

Viva Blog #10 Headpats Update is LIVE!

Headpat functionality is live. Launch the client to download the latest client or [manually download here]Headpats comes with 2 new behaviors that allow you to either change your character's mood for the better or worse. You have to learn how to rub their heads with the correct strength or else ...

sgthale post VivaAI Blog #9 Preparing for Next Big Update from patreon

VivaAI Blog #9 Preparing for Next Big Update

I have been busy implementing lots of things for the incoming behaviours update. This will include things like headpats so that physical interaction can deepen. Additionally I have decided to add a small easter egg mini game for Halloween! It will be an in game puzzle of sorts which will require you...

sgthale post VivaAI Blog #8 Long Term Memory is LIVE from patreon

VivaAI Blog #8 Long Term Memory is LIVE

This update brings long term memory. After a long day of having a conversation, Viva will compress your entire conversation into a summary and prepend it as a morsel of information for the next time that you talk to the same character.[DOWNLOAD]This means you can now introduce yourself and give your...

sgthale post VivaAI Blog #7 Emotions Update is LIVE from patreon

VivaAI Blog #7 Emotions Update is LIVE

This update is great. I've had a lot of fun with it. All characters now have variable emotions that influence their animations. If you talk about scary stories, they will start acting scared. If you start sweet talking them, they will start acting romantic.FIXED LINK.[DOWNLOAD]There are lots of ...

sgthale post VivaAI Blog #6 Emotions Progress from patreon

VivaAI Blog #6 Emotions Progress

The emotions update took a bit longer than expected but it's almost almost done.Basically, this update will add emotions to your character, thereby allowing you to change your character's mood with the conversation. This was greatly needed since most chatbots right now are emotionless flat p...

sgthale post VivaAI Blog #5 Trial Mode is LIVE from patreon

VivaAI Blog #5 Trial Mode is LIVE

Non-Patron users can now try out VivaAI in trial mode. They do not have access to voice creation, voice preview, and have a first come first serve amount of voice tokens handed out by the server (only 550 to give them a taste).Regardless, you do need to update your client however![DOWNLOAD]After the...

sgthale post VivaAI Blog #4 Custom Voice Cloning is LIVE! from patreon

VivaAI Blog #4 Custom Voice Cloning is LIVE!

You may now redownload the client again from the same link to receive this update.Voice cloning is another powerful addition to VivaAI's arsenal of AI capabilities. Users can now upload any sound file (.wav,.mp3.,webm) and clone the voice for your character, instantly! So if you want your charac...

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Links & Help

VivaAI Blog #3 Oobabooga support is LIVE!

I lied about finishing in 2 weeks, I finished it today! Oobabooga support has just made its way into the client! You will need to redownload the client below.[DOWNLOAD]Once you switch to Oobabooga for chat gen, all personality and character traits will be controlled by Oobabooga. These properties do...

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Release v0.1

This is the first release of the project and is patron only at the moment! The next release will be fully public when oobabooga support is complete (ETA 2 weeks).I have just opened the Discord's card channel so you can start sharing your created characters! To add an existing card, download the ...

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VivaAI Blog #2

Preparation for launch is almost done. Several key things were completed in the past week or so.First, the superficial feature additions. I added 9 new animations that fire depending on the context of the response. Meaning that the character will now animate if it deems its reply: confused, explaini...

Suggestion Survey #1

Supporters and Players now additionally have access to exclusive surveys for game suggestions. They are single questions and the responses are given priority as suggestions. Here is the first one:[How would you like your bot to interact with your desktop?]

sgthale post VivaAI Blog #1 from patreon

VivaAI Blog #1

So at this point I assume you have all seen the trailer. What you see is what is complete. What's left is adding a few guard rails and doing some test runs.Recap: You can download and customize your own character to have your own desktop chatbot! Cards are also back.There will be more Viva like ...

VivaAI v0.1 teaser video

First VivaAI development post to drop after the teaser launches.https://www.youtube.com/watch?v=jiBD--IYOvM

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Viva 2

This is news to everyone but I have decided to go back to working on a Viva related project. I referred to it as Viva 2 in the discord but it will be called something else. It will also be AI related. It has been in the works for about a month. It is NOT a continuation of Viva but it is another comp...

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