HTHStudios posts
MUSIC: HTH Audio: Rough Ridin'
Music is coming with all future audio releases, this will be made available for you to download on our site and to stream on YouTube and rumble.This is just the tip of the iceberg. Let me know what you think!
DOH! [Don't panic: FIXED]
Okay, So, We've noticed there is an issue with links as of site updates.I am fixing that server-side right now. This was an oversight on my part. My bad.Review and links being re-sent to Patrons will follow.This should be completed later today.
Gianna’s Blog – “Take the Pressure Off Me, Baby”
Mmm, let me just say this real plain, sugar… there ain’t nothin’ in this world quite like bein’ milked while I’m gettin’ fucked.Now, I know some folks might blush hearin’ a lady say that — but y’all know I’m no ordinary lady. I’ve always been blessed. Full, soft, heavy with cre...
Studio Update Part 3: Classic Redux
Hey everyone,We’ve made it to Part 3 of our development update series—and this one’s all about progress. The first two parts dug into the technical setbacks we’ve been navigating with Flash and Unity. Today, we’re shifting gears to show you how far we’ve come.There’s still work ahead, ...
Studio Update Part 2: Unity Headaches
Hey everyone,Welcome to Part 2 of our studio update series. In Part 1, I caught everyone up on the Flash-related issues that have delayed progress. Now, we’re digging into the equally gnarly (but necessary) challenges we’ve faced while transitioning into Unity.Unity has opened up a lot of new po...
Studio Update Part 1.5 – Hardware Crash & Recovery
Hey all,We’re back online after a MASSIVE, borderline catastrophic hardware failure on our main production machine. It’s been a harrowing few days—but the good news is that we’re already back in action and resuming production.Why We Recovered So Fast:Thanks to some redundant backupsacross al...
Studio Update Part 1: Flash Issues
Hey everyone,I know it’s been a while since we’ve posted—it's been over a year since our last game update—and I wanted to bring you up to speed on what’s going on behind the scenes.Quick Note for Supporters:Anyone who supports us at the $7 tier and upduring this development window will...
HTH Studios on Game Development and the Use of AI
I’ve had a few people come to me with questions about the current state of game development and why I’m embracing AI moving forward, and I’d like to explain things to everyone in one place. There are a lot of reasons that have led me to make this decision. I realize not everything has been cle...
Tanya Dec 2024
The HTH Art + AI Research Team has been invited to follow Tanya around while she visits New Cyana! The team captured 7 new images while on location over the weekend. We are continuing to train models for more of the HTH Girls!
What's Going On: Workload and Progress Update
Hey all, I know things have been so quiet on our end, but here's an update on the goings on here at the studio.There so much going on, but not much to actually look at, but here's a breakdown:First off, I've been working on transitioning the Flash files. What does that mean exactly? Unfo...
Happy Halloween: Rose AI
Here's seven new pics to celebrate Rose's favorite holiday! These were built from the most popular existing art of Rose, all cleanup is done by me.Enjoy!
Personal Delays
A couple of weeks ago I found out my father died. We've been out of contact for years, for a lot of reasons, and now that he's gone, there's a lot that I'm having to deal with.Not a whole lot I have to physically leave to deal with, but this is really not shit I want to deal with now...
Chrissy RLD AI Art
Here are9 new pictures rendered by the AI team featuring Chrissy, putting in the extra hours with her exceptional customer service skills.
AI.Anne - Set 1 - Getting Wet
Revisiting a classic set from New Cyana. Anne gets wet & wild in the shower. That crazy shower. Here are seven new hot and steamy pics featuring Anne Tayven.Enjoy!
State of the Archives and Beyond
Work is progressing on Build Updates for RLD and Unity Classic!I am also looking into a more permanent solution for the games from the Flash archives as we've been getting more reports that those are losing functionality -- which is not what people are paying for. Expect Updates Regarding:The re...
Back Online to Backend Issues
UPDATE: BACK END ISSUES FIXED. PLEASE DISREGARD.We have internet! I can access the back end. The problem is when I went to set the filters for sending out links, the tab closes before I can set a date range and doesn't apply the filters or save them when I reopen. I've sent a ticket to the h...
Link delays
Sorry all, the modem for our router died and I can't access the back end through the phone app, so I can't send out links. We're waiting on a new box from xfinity. They said it would be a couple of days at most but it's anyone's guess with the cable company. Sorry for the delays....
Tanya AI
Some of you may be aware that we've been tinkering with AI behind the scenes and I'm very pleased to show the results our AI research team has come up with.Now to clarify, this AI has been built from the ground up to emulate my style. The goal is to offset the production of artwork when I, o...
Gallery for Jeanette
Rendered by the New AI + Art Team, this is how we intend to fill in a lot of the posters, billboards, and magazines.Like with All AI Artwork, we give these multiple passes for cleanup and quality. This is the fusion of Mind and Machine, not a crutch. Further development to yield better results.
A Little Something New
I know it's been quiet here for a while, but it's because I'm working on so much. There's an update coming for the alpha team but in the meantime, I wanted to show you something else I've been working on the side in between animations and updates.It'sa combination of HTH + AI...
Jeanette Teaser Art
I know it's been quiet here for a while, but it's because I'm working on so much. There's an update coming for the Alpha Team, and a fun video comic for the video patrons, but in the meantime, here's a hot pic of Jeanette!Enjoy!
Link Updates Live
I've sent out new links to all members. Check your Patron messages for links.Any game links before 3/27/2024 will no longer work. We had to update some security stuff on our site and that required moving and updating game links.Sorry it took a bit to get it sorted out, but the downloads should ...
Loss of Mac Support
It has come to our attention that our games no longer work on Mac, neither Flash files nor Unity. Because we don't have a system here to test with, it has become impossible to continue to program for Mac systems.Please understand, that this is the LAST thing I wanted to happen, but my hand has b...
Missing Links?
Are you in a $7 and up tier and can't find your game links?Have you checked your Message box here on Patreon only to be disappointed with a blank page?Have you been waiting longer than 24 hours?Message me!Lately, I've gotten an influx of messages from people who haven't received links.So...
RLD Gold Update LIVE!
Check your Patreon inbox for links!I realize this has been a long time coming but this has been a beast of a bug hunt to get this ready for gold members.Shout out to all the Alpha Team members for helping through this process. This would have been so much harder without your help.RELEASE NOTES:Red L...
Major Game Update Announcement
There have been major updates happening behind the scenes with regard to all aspects of sound!NPC Dialogue, conversations, scripted and interactive dialogue, ambient sounds, environmental events, radio stations, and much more are coming to Red Light District along with major core enhancements to the...
Water Updates
I'm updating water shaders, textures, and dynamics in all areas of the Sapphire Islands to improve user performance. Wave patterns, weather, and tides are also planned.Swimming mechanics and many more underwater biomes and explorable areas will be coming into play later in 2023.There's so mu...
Breeze Island Docks Updates
I've been adding skiffs to several areas through the Sapphire Islands to accommodate fast travel.Fast Travel to Sapphire Bay, Breeze Island Docks, the Wetland Docks, and the Northern falls are planned for future updates, but the idea is there will be more going on at the docks than just fast tra...
Sapphire Forest Update
Between Unity 2017 and Unity 2022, the entire way that terrain and detailing are handled in the engine completely changed.This offers many new and frankly better options for building up areas like forests and dense jungles without turning your GPU into a foreman grill.This will allow for more secret...
Sapphire Islands Update
I know it seems a bit quiet here, but there's been a lot going on behind the scenes. If you're not on our Discord, come join us, because I can show progress a lot faster there than what it takes to get everything sorted into a proper post.As far as the landmass and base texturing goes, the S...

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