In Places Deep posts
Nightwick: Level 2A Intro Spread
We plan to have these before each set of geomorphs to provide a place to mark down your own geomorph configuration and also to keep track of various parts of the dungeon. This one goes before sublevel 2A obviously.Geomorph number sin brackets are because we're potentially moving the order of geo...
I was on a podcast!
Sadly, no post today, but you can hear me talk about Nightwick Abbey over on Into the Megadungeon by Ben L. I've always wanted to be a Hallowe'en episode!
Nightwick: Lost in the Dungeon (Part 2 of 2)
The belated part 2 to the General Assumptions post! This table is for use with those assumptions since STRICT TIME RECORDS means sometimes the party might become lost in the dungeon. Well here's what happens when that happens!Art and layout by C Huth.
Nightwick: General Assumptions (Part 1 of 2)
This week we offer you something we maybe should've done earlier - the assumptions I make about how a Nightwick Campaign is going to be conducted. The associated table for what happens if you get lost in the dungeon is coming up soon.Art and layout by C Huth, and I think his for this week was pa...
Nightwick Abbey: Geomorph 3-12 The Seals
This week we bring you the last geomorph! Everything you need to run the first three levels of Nightwick Abbey, which I've used multiple times for games that have lasted me years! Well we think it's all you need. If you've tried to run Nightwick and have noticed anything missing, be sure...
Nightwick: Flower Maidens
This week we have something a little different. My wife has begun working on her own megadungeon and asked if it could be in the World of Nightwick and of course I said yes, and she produced this creature to go inside it. In honor of her birthday, Huth and I worked it up as a blog post because we bo...
Nightwick: Basilisks
This week we present the basilisk of the World of Nightwick, sovereign of all snakes and menace to both the Dark Country and the isle of Cuccagna. While it has not appeared in the dungeon so far, its poison has, and it will be found on lower levels.Art and layout by C Huth
Nightwick: Wraiths
Yes, we're alive! But you know who's not? Wraiths! A typical D&D monster but one which occurs within the halls of Nightwick Abbey and therefore gets a write up so you only have to reference one text while running it. Isn't that nice!Art and layout by C Huth.
Nightwick: Groans
This week we have the monstrous groans, servants of the White Lady found throughout the Dark Country who are filled with malice and hate for all mankind. The Thursday group (which you can still join either by upping your pledge level here or going to Start Playing and finding Nightwick Abbey) destro...
Nightwick: Nightwick Village Map
This week we bring you C Huth's rendering of the players' home base: Nightwick Village.
Updated Geomorph 3-11
I forgot to upload the pdf with the post. I have now updated that entry so that it does include the pdf. Sorry about that.
Nightwick Abbey: Geomorph 3-11 The Chapel of Eligos
It's a geomorph! Hopefully you know what these are now. This is another one of the chapels dedicated to the lieutenants of Armadeus.Art and layout by Chris Huth.
Announcement Over at My Blog
It's nothing that will actually affect any of the content here but I thought everybody should know.
Nightwick Abbey: The White Lady
This week we offer an NPC from the Dark Country - the wilderness surrounding Nightwick Village - and her effects on the situation in the broader world. Expect to see more posts about the wilderness and settlements as the end of level 3 looms.Huth and I are trying to get a geomorph ready within the n...
World of Nightwick Blog Post
I've had some pretty major life changes this month that has prevented me from doing another post. More on that in the fulness of time, but in the meantime you can check out this bit of the World of Nightwick over at my blog.
Nightwick: Clerics
This week I bring you my version of the Cleric. It's not as modified as the magician, but there are some notable differences from the by the book OSE that I wanted to get across. The class is also very important to the World of Nightwick, which began at least in part as an exercise in designing ...
Cuccagna: The Wandering Monster Table
This week we take a turn to an area of the World of Nightwick that is far flung from the eponymous dungeon. The isle of Cuccagna is home to many strange things, and this post has helped me to run it for the Nightwick regulars group.Art and layout by Chris Huth(We'll return to regular Nightwick n...
Nightwick: The Tomb of Saint Santa Claus
We're alive! Huth and I took a long time for this one, I'm sorry, but hopefully a fully stocked dungeon was worth the wait. It's about Father Winter, who we discussed this time last year.What? It's not Christmastide anymore? Sounds like someone forgot about Epiphany!Art and layout by...
Nightwick: Geomorph 3-10 The Gambling Halls
This week we present another kind of weird geomorph. The sessions involving clearing this one I always refer to as "knocking over a bowling alley." The Devil-men's penchant for gambling was partly involved in a past player's nightmares.
Nightwick Abbey Cover Sketch
Chris Huth has kindly sent me a sketch of his plan for the Nightwick Abbey cover and we thought we would share it here.Art (somewhat obviously) by C Huth.
Nightwick: Wharwilfs
Now's where things get a bit hairy! Our second in the diabolic duo are the demoniac disciples of the Horned One! They say their eyebrows meet in the middle, but I've always shaved mine.Art and layout by Chris Huth
Nightwick Abbey: Bats
Greetings boils and ghouls and those that walk the worlds between, tonight we have a duology of deadly monsters for you. Our first entry covers those fine furry f(r)iends that hang upside down and drink blood!Art and layout by Chris Huth.
Nightwick: Blind Dead Update
Two years ago we presented possibly the signature monsters of Nightwick Abbey: the Blind Dead. They are the remains of the Sword Brothers who built the abbey given unnatural life by the will of Armadeus himself.Since that time I have been somewhat unhappy with them as I originally conceived them (wh...
Nightwick: Geomorph 3-9 Death's Throne
Last time we brought you Great King Death. Now we give you the seat of his demesne!Art and layout by Chris Huth.
Nightwick Abbey: Great King Death
This week we present you probably the most formidable monster on the upper levels of Nighthwick Abbey: Great King Death! He was one of the few "recurring villains" in the longest running Nightwick Campaign if only because he caused the party to flee several times.Art and layout by Chris Huth
Nightwick Abbey: Level 1 Intro Spread
This week we offer a preview of the intro spread for the first level of the abbey. This time we ask something of ya'll: let us know if there is anything that should be on this kind of spread that you would like to see that isn't there.Art and layout by Chris Huth.
Nightwick Abbey: Scarabs
Ever see the Mummy (1999)? Just askin.Art and layout by Chris Huth.
Magician Revised
A few people informed me of some rather embarrassing typos in the magician class. Huth and I have corrected them and a new pdf can be found below.
Nightwick Abbey: Magicians
This week we present the Magician, the World of Nightwick version of the Magic User. The changes here were made to more closely mirror the way I thought Vancian magic works in the original Dying Earth book. Hope you enjoy.Art and Layout by Chris Huth.
Nightwick Abbey: Fighters
Here are the rules I use for fighters when I run Nightwick (and honestly most other D&D settings). Next week I hope to have my version of the MU (Magician) up so that my houseruled classes are available to those in the online game. Hopefully pretty soon we'll have a complete player doc for anyon...



























