jepegraphics posts
Kimo
I think one of the main challenges these days for 3D rendering artists is it to make the skin of a human character kind of believable. Over the years I thought I have found a fairly good recipe but you know, technology evolves and the goal to constantly improve the own work lead to more experimentin...
Kimo 1 2K
2K resolution only because this scene needed more than 16 hours to render and still wasn't as clear as I hoped, so I had to shrink the image down to get to my quality standards.
Kimo 1a 2K
2K resolution only because this scene needed more than 16 hours to render and still wasn't as clear as I hoped, so I had to shrink the image down to get to my quality standards.
Kimo 2 2K
2K resolution only because this scene needed more than 16 hours to render and still wasn't as clear as I hoped, so I had to shrink the image down to get to my quality standards.
Bad Guy Collection
Eight new 4K high-resolution renderings of him in color and black&white.





























