Dimitri57 posts
Update and images from LRH 0.9.0
Hello all, I have been mostly doing animations, writing script and coding.Still images 380 (Didn't increase much because spending so much time on animations.)48 Animations, total 2,640 images. Doing most at 60 frames. (Makes for smoother animations.)MC did find the time to go out for a Sunday pu...
Long Road Home 0.9.0 Progress Update
Hello all,Progress so far on 0.9.0 is,350 still images rendered35 animations1000 lines of code and textThe party and after party at Stan and Della's place are the big events for 0.9.0. (I hope MC has enough stamina...) It won't be just drinking, dancing and debauchery. Although, nothing wron...
Long shot girls poll
Polls have a twenty-choice limit. These are the least likely girls for the MC to engage with. Someone may fancy them anyway.
Most popular girls poll
Time to check in again with all of you to see which is your favorite girl or girls. Please hold your choices to no more than five. You can spam one girl five times if you want to.The main story ultimately determines most of interactions that MC has with the girls. There are always flexible side even...
Long Road Home 0.9.0 progress update
Hello all,I'm making renders and writing the script for the first scene in 0.9.0. It is the continuation of the party for MC at Stan and Della's house. It will be a big event with several secrets revealed by the time the party is over. Attached is a couple of images.Take care OBD Girls drink...
Long Road Home 0.8.5 Update Android (Untested)
New for 0.8.5 Added EZ-Mode switch.Allows you to toggle on/off the in-game walkthrough, scene skipping menus, and in-game developer comments. It is enabled by default. You can disable it in the Preferences MenuAdded more sound effects and music tracks.Fixed typos and coding errors.Episode stats,720 ...
Long Road Home Episode 0.8.5 Update - MAC
New for 0.8.5 Added EZ-Mode switch.Allows you to toggle on/off the in-game walkthrough, scene skipping menus, and in-game developer comments. It is enabled by default. You can disable it in the Preferences MenuAdded more sound effects and music tracks.Fixed typos and coding errors.Episode stats,720 ...
Long Road Home Episode 0.8.5 Update - PC
New for 0.8.5 Added EZ-Mode switch.Allows you to toggle on/off the in-game walkthrough, scene skipping menus, and in-game developer comments. It is enabled by default. You can disable it in the Preferences MenuAdded more sound effects and music tracks.Fixed typos and coding errors.Episode stats,720 ...
Long Road Home 0.8.0 Android (Non-tested)
Here is a link for Long Road Home 0.8.0 Android. I don't have any Android devices, so I don't have a way to test it. I hope it works for Android users, but no guarantees.https://mega.nz/file/w7JAST5Y#IChTDiS575jo2R4yA8taZ1TLA3eoBQ58793bNo3cuFI
Long Road Home Episode 0.8.0 Update
Long Road Home 0.8.0 is out to the upper tier today0.8.0 Episode stats721 Still images37 Aminations (1,490 animation images)5,500+ lines of text and code8 Major eventsGUI and game changesChanged fonts (Hopefully better visibility in most scenes)Added a "Hide text" button (Look for small grey...
Long Road Home Episode 0.8.0 MAC
0.8.0 Episode stats721 Still images37 Aminations (1,490 animation images)5,500+ lines of text and code8 Major eventsGUI and game changesChanged fonts (Hopefully better visibility in most scenes)Added a "Hide text" button (Look for small grey "X" on far top right of the text box.)Pard...
Long Road Home Episode 0.8.0 - PC
0.8.0 Episode stats721 Still images37 Aminations (1,490 animation images)5,500+ lines of text and code8 Major eventsGUI and game changesChanged fonts (Hopefully better visibility in most scenes)Added a "Hide text" button (Look for small grey "X" on far top right of the text box.)Pard...
Long Road Home 0.8.0 Progress Update
I hope that all had happy holidays and a safe new year. I'm up to just under 300 renders. Things slowed a bit with family in and out through the holidays, but now that has passed, I can get back on track. I have been working the last week on a big scene where MC gets an explanation to what someo...
Long Road Home 0.8.0 progress update
Hello all! Just a quick update on the progress of the story. So far I've done 148 still renders and 8 animations. The animations have been kicking my ass trying to get them to run smoothly without the wonky glitches that can pop up. There will be closure to several lingering issues in the story....
Long Road Home 0.7.1 Android (Non tested)
Here is a link for Long Road Home 0.7.1 Android. I don't have any Android devices so I don't have a way to test it. I hope it works for Android users but no guarantees.https://mega.nz/file/Vn4GhCxI#r-FJ4bCxRCVdZ0VqFUzxzp4MRHS3yQqYPZO_2R0hZ14
Long Road Home 0.7.0 Walk Through
Attached is bare bones walk through for 0.7.0
LRH 0.7.0 script fix
I forgot to change the end of episode 6 to jump to episode 7. Drop the attached file into your Long Road Home-0.7.0 \game folder and let it over write the file. Sorry for the inconvenience.Thanks to Con198 for catching this.
Long Road Home Episode 0.7.1
It's finally done. Sorry for the long wait, but I've been dealing with several RL issues that kept pulling me away from the project. I did learn some new rendering and coding tricks along the way. Increasing image quality and adding more choices increases the time it takes to produce the epi...
Long Road Home Episode 0.7.1 MAC Bug fix
It's finally done. Sorry for the long wait, but I've been dealing with several RL issues that kept pulling me away from the project. I did learn some new rendering and coding tricks along the way. Increasing image quality and adding more choices increases the time it takes to produce the epi...
Long Road Home Episode 0.7.1 PC Bug fix
It's finally done. Sorry for the long wait, but I've been dealing with several RL issues that kept pulling me away from the project. I did learn some new rendering and coding tricks along the way. Increasing image quality and adding more choices increases the time it takes to produce the epi...
Long Road Home 0.7.0 progress
Hello all,I am progressing 0.7.0, but due to some family commitments it has been slower than I would like. I have just under 600 total renders and 10 animations done. It would be enough for an update, but it would be disjointed. I'm working on tying events together so it flows smoother.Take care...
Love Interest Poll
Hello all! I want check your pulse on which girls do you favor has a love interest for the MC. I know I've thrown a lot of girls in the game and want to make sure the favorite girls are getting enough content. I'm listing them in alphabetical order as to not influence your choice by the orde...
Images from Long Road Home 0.7.0
Gunner's Bike shop
Checking in
Just got back from a 2,300 mile in five days bike ride. I rode to to Columbia, South Carolina to see my oldest grandson graduate from Army basic training. I'm very proud of him and all the other soldiers from all walks of life that chose to serve. With COVID and other crap going on I hadn't ...
Long Road Home Episode 0.6.0 Walkthrough
Here is a barebones walkthrough for 0.6.0
Long Road Home Episode 0.6.0 Save game
Here is a start of Episode 0.6.0 save game. You shouldn't have any problems with saves newer than 0.4.0
Long Road Home Episode 0.6.0 MAC
https://mega.nz/file/ligiFaqQ#o8cfu7-4m9b_Dz934C02gTTk5Uu9Edl2I0yGmwvHWeI
Long Road Home Episode 0.6. PC
https://mega.nz/file/9y5XwQAa#cZsVOKNUB8GWtf9rfu0-YFGa1R1iRlGeRcxk7ZF7RYU
Long Road Home Episode 0.6.0
It's done a few days later than I wanted, but done. There are a lot of choices in this episode that made for multiple branches. So it took longer than normal to de-bug the script and fix the dead ends or mis-matched dialog. I pushed the envelope in a few places that some may not be interested in...
Long Road Home 0.6.0 progress update
Hello all,We're up to 528 images, 25 animation loops and 4000ish lines of code and text. The main event for the episode is complete and I'm pretty happy with it. Which is saying something for me since I'm told that I'm a picky bastard. There are many scenes that may seem random, but ...

