VGCVR posts
Nova new suit fit test+ plans
Since original suit from HOTS very lowpoly and look shit when in vam, plan is for remake+repaint since original have no fabric geom under armor pieces. Hope to see this finished in few days. Have remade this suit from scratch, designed for skintight look, texs atm only placeholder.In meantime am als...
Nova skin finished
8k screenshots, open original+zoomHair is placeholder, will do next. Atm must sleep
Nova new face
Left =original/ingame,very lowresRight = repaint+makeup detail
Nova HOTS highres sculpt for details bake
Starting skinpainting now
Nova WIP
Nova from Heroes of the Storm WIP, armor on vs off for showing body matching. Head shots compare ingame lowpoly face with own smooth sculpted version. Last pic is WIP of suit texs upscale+cleanupAlso original artist must be big ass fan 🤔
OW - Spiderlady's Mansion environment now unlocked
To mark release of OW2 and also celebrate fact that no one can play bc shit servers, this now is unlocked for public. Maybe you all can enjoy good time in here instead of queue screen. 😂Get it here
Raging Demon Environment Pack now available for ENV Tier
Now have for you two ENVs with common theme of Mr. Raging Demon himself, Akuma. Have included his stages from Street Fighter V+Tekken 7.To use: Open scene from var, do not directly load assetbundle, otherwise will be missing game-accurate color correction/lightingVersions for SFV stage are: Rain/no ...
[RELEASE] Raging Demon ENV Pack
REQUIRES POSTMAGICHello! Have meant to upload this few days before, but lighting+optimizing is hard 😑 Few times had versions where everything look amazing but only get 2 fps, so user experience must take priority.Anyway now have for you two ENVs with common theme of Mr. Raging Demon himself, Akum...
Upload tomorrow+ small billing change
Upload tomorrow for env tier, see above+1 additional stage. "Abandoned Temple" Akuma stages from Tekken 7 + SFVStarting on 1st October will switch to "subscription" billing so will be billed every 30 days instead of 1st every month. Small but important change for help people who beco...
ME Andromeda Project now available in early access
Finally done with this, thanks all for patience. At points regretted everything bc of errors/setbacks like drive failure, but desire to finally finish this keep me going, also feeling that am prob only one that could do these chars justice at current time.So basically all you know what should expect...
[RELEASE] ME Andromeda Project (Early Access)
REQUIRED VARS: Eyes Reflection and Shadows by SupaRioAmateur Spaceboxes by hazmhoxCora Harper + Sara Ryder of Mass Effect Andromeda. 3 var files, should open "ME Andromeda Project" var first and open scene, will load both chars.Finally done with this, thanks all for patience. At points regre...
ME:A Ryder WIP
(8k screenshots, should open original+zoom so can inspect details)This is result of redoing from scratch 2x since drive crash, was unhappy with 1st redo so have done again and think have hit the spot. So basically have made this model 4x including unreleased private commission version from long time...
Next month billing paused
Hello! Apologies for big delay, wanted post huge update with finished links but unfortunately some days ago my main 3d/vam works storage SSD shit itself. Have backups ofc but last one was 2 weeks ago, so after replacing this have lost lot of progress. With quick work was able catch back up some, but...
ME:A wip1
Ryder model is shown, Cora next to do. Still need tweak this one for arms+knees.
Env WIP August 2022
So have here Abandoned Temple (Akuma stage) of Tekken 7, also want SFV Akuma stage (very small/should be ez) for tie-in Akuma stage pack this month.Back to models for now but will add texs+lights prob next week.
This month plans
Have returned from weeklong business trip and now real work for you all will start. Models: SFV: Kolin Mass Effect Andromeda: Ryder+CoraENV: Prob T7 stage or two, if large stage will be only 1. Am still consider options atmMore updates when have something to show
SFV Temple Hideout now in Early Access
Instead of model this time, think you all would appreciate iconic stage from Street Fighter V. Recent process advancement now let me do even more accurate env ports, and am proud of this one. If you enjoy this, ENV tier have more SFV envs, info for latest pack hereTo use: Open scene from var, do not...
[RELEASE] SFV Temple Hideout ENV (Early Access)
REQUIRES POSTMAGICInstead of model this time, think you all would appreciate iconic stage from Street Fighter V. Recent process advancement now let me do even more accurate env ports, and am proud of this one. If you enjoy this, ENV tier have more SFV envs, info hereTo use: Open scene from var, do n...
SFV ENV Pack 1 now available for ENV tier
Back again with doublepack for env tier. As you know, recent process advancement now let me do even more accurate env ports, and are not enough SFV stages ported in high quality atm. So is my role to fix thisTo use: Open scene from var, do not directly load assetbundle, otherwise will be missing col...
[RELEASE] SFV ENV Pack 1
REQUIRES POSTMAGICBack again with doublepack for env tier. As you know, recent process advancement now let me do even more accurate env ports, and are not enough SFV stages ported in high quality atm. So is my role to fix thisTo use: Open scene from var, do not directly load assetbundle, otherwise w...
Upload in next ~2hrs
Finalized 2 envs for upper tier, now have special something for regular tier patrons :D Instead of model as usual have put together iconic Street Fighter ENV. Just have to bake light now.C u soon
ENV/other happenings
Bad news: T7 Bowling Alley not happening this month, basically have 300+ lights (wish I was joking) to place so can have accurate lighting, and already is difficult enough trying place accurately with differences between engines. Still personally really want this env but will have to put on hold unt...
Kasugano Residence WIP3
Lighting baked+LUT active in postmagic. Will ofc be some differences bc different engines (Unreal for SFV, Unity for VAM) but am satisfied with resultTime for Bowling Alley
Kasugano Residence WIP2
First two pics= unity editor, last pic = ingame/promo comparison. Woke up after few hours and cannot fall asleep again, so lightbaking atm. Final release will have PostMagic LUT which will help match ingame colors closer. All lights/geom in exact ingame positions.
Environment poll July 2022
Good news for ENV tier. Last week have been very productive with new process improvement, so this month have 4 choices of envs, top 2 will make cut for complete+release.Poll run for ~48hrs. If have very clear winners prob will close poll early.Option 1: Kasugano Residence (Street Fighter V)Option 2:...
Another env WIP July 2022
Subway Stage of KOFXV that will release with SFV Kasugano Residence. Atm in process of add lighting in Blender. Have about 50+more lights that need add.Recent research+improvements now have give ability of placing items+lights in exact ingame position for most Unreal games. Even though is still very...
Delara Auzenne DXMD now in Early Access
Hello, time for new release with Delara Auzenne of Deus Ex: Mankind Divided. This was commission by SolidVault and am proud to bring you this latest work. This work presented interesting challenge of being semi-stylized but still sort of "realistic" look and process reflect this. Went throug...
[RELEASE] Delara Auzenne DXMD (Early Access)
REQUIRED VARS: Eyes Reflection and Shadows by SupaRioAmateur Lumination by everlaster Hair by MikiHello, time for new release with Delara Auzenne of Deus Ex: Mankind Divided. This was commission by SolidVault and am proud to bring you this latest work. This work presented interesting challenge of be...
Soon
Will be posting as soon as final product approved by commissioning patron
July WIP 1
Basically have now everything final in substance painter for Delara Auzenne (Deus Ex Mankind Divided) body texs. Because of (possibly crippling :D) own high standards+character accuracy, went through+discarded 3 diff iterations of body texs bc was unhappy with result.Will prob add final pass of skin...







![VGCVR post [RELEASE] Raging Demon ENV Pack from patreon](https://img10.patrefans.com/storage/8/pb/qp/563145-019e8401-f72d-70ea-aa3e-3b365d70da11.jpg)


![VGCVR post [RELEASE] ME Andromeda Project (Early Access) from patreon](https://img5.patrefans.com/storage/12/lh/gs/563145-019e8401-f81f-7751-8a9d-033eb11a0b0d.jpg)





![VGCVR post [RELEASE] SFV Temple Hideout ENV (Early Access) from patreon](https://img10.patrefans.com/storage/2/sq/lu/563145-019e8401-f95a-785c-b834-8ddcb87fafc0.jpg)







![VGCVR post [RELEASE] Delara Auzenne DXMD (Early Access) from patreon](https://img10.patrefans.com/storage/11/ys/ir/563145-019e8401-fcdc-7756-b3ec-805e9acb4ad4.jpg)
