BloodCrisis posts
Devlog #1 Reuploaded
Hey y'all, had to reupload due to a nasty audio glitch that didn't show up before rendering. Should be fixed now! :D
Devlog #1 is now live!!
I know it's been a hot minute, but I've been hard at work putting together a dev log for the first chunk of progress on Blood Crisis. More updates will be coming soon, and we're almost halfway to our twitch stream goal!! Thank you everyone for your continued support :3
New weapon reveal & State of Development
To kick things off, I present to you: the Trinity Cannon! One of many weapon transformations at your disposal in Blood Crisis. Modelled and textured in roughly two days. I like how it turned out!!With the new stuff out of the way, let's talk revisions!My last post was perhaps a bit of a prematur...
Content poll #1
Hello friends! This is the first of many content polls! As I move further into developing the gameplay of Blood Crisis, I'll be posting these semi-regularly to gauge what you would like to see me work on next. I have a few months of back-work fixing up some of the messier bits of the game's ...
Character Creation: Velle
I've been spending the past few months working on the second playable character for Blood Crisis: Velle!As you can probably tell, Blood Crisis' artystyle is heavily influenced by the artwork of Tetsuya Nomura, specifically from Kingdom Hearts. It took a lot of love and effort to replicate th...
Welcome, friends!
Hello everyone! Thank you so much for checking out my Patreon! I'm going to be posting a lot of art and content here, and I'm super excited for y'all to join me! I have so much planned, from animations, renders, dev journals and more!

