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MischiefManor from patreon

MischiefManor

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MischiefManor posts

Posts: 235 Files: 556
MischiefManor post Previews of Intro CGs from patreon

Previews of Intro CGs

A preview of some of the CG's for the main vampire characters Luna, Pandora and Sistine. The full resolution CG's will be available for download for True Vampire and Higher Tiers and these will be found in game for all to enjoy!

Development Log December 23rd (Holiday Vacation)

We have been taking the past couple days off along with the busyness of the holidays to take it easy and prepare for the next year, so there will not be any major updates this week.We have still been making progress, and I have focused on the Animation for the Title Screen and story writing and outl...

MischiefManor post Title Screen (WIP) #1 from patreon

Title Screen (WIP) #1

Mischief Manor's Title Screen as a work in progress.These will be spliced and animated for the title screen animation, which is currently being worked on!

Holiday Update

Hello everyone, I hope you are enjoying the holidays!We are finishing up the animation for the title screen and continuing the writing for the main Vampire Sisters (Luna, Pandora, and Sistine)As for the New Year, I have organized goals and plans for the project, hoping to get many things completed i...

Development Log December 7th

Build: PreAlpha Stage 2These are the patch notes for the latest work completed within the project. Screencaps will be available for those who pledge or join the discord.Join the Discord community below!https://discord.gg/vRhH8CWzdzTrello Roadmaphttps://trello.com/b/Ue0rG76T/mischief-manor-roadmapCha...

Pledger's Update

Hello everyone, how you've been keeping warm during the coming winter months of Decemember and gotten all your shopping done for the holidays!Although it being a wonderful time, we've had some hiccups due to some real life problems that have come up. Although it has slowed down some of our i...

Pledgers Update #2

Hey everyone, just a quick update this week.We’re still focusing on finishing up the Founder’s Gravestones along with the remaining art for the Title Screen. We decided to also focus on the main story's elements and established the group of main and supporting characters, which is a whole 18...

Development Log November 18th

Build: PreAlpha Stage 2These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!Join the Discord community below!https://discord.gg/vRhH8CWzdzTrello Roadmaphttps://trello.com/b/Ue0rG76T/mischief-manor-roadmapChan...

Pledger's Update

Hope everyone is having a wonderful November! Although, where I live it still feels like summer despite it usually being quite cold around this time. Here is some insight on the current goals of the project.Progress is going steady as we’re catching up a bit on some of the work we needed to get do...

Development Log: November 7th

Build: PreAlpha Stage 2These are the patch notes for the latest work completed within the project. Screencaps will be available for those to pledge or join the discord!Join the Discord community below!https://discord.gg/vRhH8CWzdzTrello Roadmaphttps://trello.com/b/Ue0rG76T/mischief-manor-roadmapChan...

Development Log, October 20th

These are the patch notes for the lastest work completed within the project. Screencaps will be availble for those to pledge or join the discord!Join the Discord community below!https://discord.gg/vRhH8CWzdzTrello Roadmaphttps://trello.com/b/Ue0rG76T/mischief-manor-roadmapChangelog and Updates:Gener...

Development Log October 20th

Build: PreAlpha Stage 2Hello! Hope you've all been having a wonderful October!We've been hard at work getting a reasonable demonstration of the project, trying to finish CG Artwork, the Manor Scene and doing all the post processing and visual aspects to present the game more publicily!We&#39...

Public Developement Log, October 4th

These are the patch notes for the lastest work completed within the project. Screencaps will be availble for those to pledge or join the discord!Join the Discord community below!https://discord.gg/vRhH8CWzdzTrello Roadmaphttps://trello.com/b/Ue0rG76T/mischief-manor-roadmapChangelog and Updates:Main ...

Development Log October 4th

Build: PreAlpha Stage 2Finally we made it to October, the spookiest time of the year. Hope everyone’s had a great past couple of weeks!We’ve been quite busy with some reorganizational work with characters and main game scope, and I'd like to share some of that insight with you all. I had mad...

MischiefManor post Development Log: September 18th from patreon

Development Log: September 18th

Build: PreAlpha Stage 2Hello everyone, hope you’re finally cooling down from the summer heat, as we move into the cooler autumn days. A mostly productive two weeks, despite having varying internet issues with trying to connect to specific websites, including patreon, it’s been a bit of a struggl...

Development Log: September 1st

Build: PreAlpha Stage 2Happy September everyone!It’s almost fall and it’s getting closer to my favorite holiday and closer to this game’s demo being released!We’ve been making good progress in the past couple weeks of August and we’d like to share that with all of you guys! So far, I have ...

MischiefManor post Dialog Demonstration from patreon

Dialog Demonstration

Go to the link for Youtube here to view this since its blocked due to me setting it to be 18+ only viewers, also the quality is a bit lowered from the compression I used when exporting the video. Will likely have to use a different uploading website in the future for other videos.Hope you like it!- ...

Development Log: August 17th

Build: PreAlpha Stage 2Hey hey, it's Miz here once more.A bit of a late update, but we’ve made a significant amount of progress in the past few weeks! We’ve managed to achieve many of our major goals, along with the study of new systems, such as Spine 2D animation, Substance Painter + Design...

Development Log: July 30th

Build: PreAlpha Stage 2Hey guys, hope you’re having a great summer so far!Going to give you some updates on the current project. Did a bit more writing and editing to the prologue, it’s coming along well, I won’t need to 100% complete the prologue yet since the demo will only have a few scenes...

Development Log: July 14th

Build: PreAlpha Stage 2Hey Everyone,Quick update for this week. Had a bit of a summer vacation for a couple days, took a break, refreshed, and ready to continue working on some more development for the project! While away, I took some time to consider some changes for the game. The combat system is ...

MischiefManor post Character Art Preview 1 from patreon

Character Art Preview 1

Here are some of the characters I drew for the project. (Just upper bodies not to spoiler too much just yet)Each of the characters will have multiple outfits, expressions and even custom animation once they are properly spliced. The Main three girls will have the most outfits and designs, with about...

MischiefManor post Development Log: June 28th from patreon

Development Log: June 28th

Build: PreAlpha Stage 2Just a couple of updates for the past two weeks. Worked on designs for the Manor for each of the rooms, which is about halfway done. The later half of that week and the following week we worked on character designs and finishing their art, concepts for the storyboarding of the...

MischiefManor post Development Log: June 14th  from patreon

Development Log: June 14th

Build: PreAlpha Stage 2Changelog and Updates:- Manor Level Updates: - Designed and UV unwrapped around 100+ 3D assets with placeholder textures, to be used within the Manor - Began Designing the Gallery and other room's with the 3D assets- Game's Logo is being designed - Player Character&#39...

MischiefManor post Development Log: June 8th from patreon

Development Log: June 8th

PreAlpha Stage 2Changelog and Updates:- The Main Level (The Manor) is currently being developed. - 3D Models for each room and textures created - Basic 3D collision set up for each room - Basic Textures created specific rooms (Manor Walls, Manor Basement Tiles, Wooden Pillars, Dungeon Bricks, etc) -...

Hello there!

Welcome to our newly started Patreon page! Looking forward to showing off our development and games we plan on releasing in the near future! Stick around if you want to watch the progress! Will keep to a bi-weekly posting with occasional development updates weekly!Development and patches will always...

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