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azmaybe9

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azmaybe9 posts

Posts: 422 Files: 628
azmaybe9 post Mythra April vid from patreon

Mythra April vid

Snuck this out today and wanted to share it here before tomorrow!

azmaybe9 post Michiru Blender progress from patreon

Michiru Blender progress

Update on where I am right now with things.. Michiru vid is gaining speed quick. There's gonna be more simulated destruction here than ever before since I need to know how different materials are properly destroyed. . There will also be shoes being grown out of with tearing for a first try on th...

azmaybe9 post Ground Destruction Test & Neko vid Re-Lighting from patreon

Ground Destruction Test & Neko vid Re-Lighting

To be honest, this month has sucked extremely bad. Loss of our only family dog, non-stop drama multiple times a week that requires my careful attention or things split apart, lack of energy throughout my days, discovered I have tinnitus, (inevitable with my tmj, but this SUCKS as a composer! The rin...

azmaybe9 post Streamin' from patreon

Streamin'

This time I have a wrist brace to see if that helps my wrist from tiring out.-----Working on more tough stuff like reaching through the door and walking over the camera.-----I'm gonna try to get as much done as possible today before the month is up. But at least it also turns out this video will...

azmaybe9 post Giganta VR from patreon

Giganta VR

First of all, not much stuff watches Youtube VR clearly anymore for NO REASON. Even Opera requires an older version for web VR support because the feature became buggy in recent updates. (Framerate dropped to 10fps)After doing testing on the best ways to currently watch VR videos, it's to downlo...

Tiers Update

I think I know what I want to do at the tail end of the Patreon tiers now.I screwed up by starting the 1 month timer with the Soundless Beta because I now realize SO MUCH needs done for polishing afterwards. On top of that, the recent few videos were me TRYING to make short videos but I guess everyt...

azmaybe9 post Giganta Early Access from patreon

Giganta Early Access

This took a long time but now I know that I will be doing destruction simulation in Blender and not using Apex anymore.I also have more of an idea for lighting cinematically.It seems my future is filled with lighting and learning simulation fx! Hell yeah!

Giganta Re-lighting Comparisons

Well the only things left to do for the video are to add in high Tier Patron names, fix mis-spellings, and balance the audio levels for everything! For now, I wanted to show the differences paying a bit more attention to lighting can make.Now i'm no lighting expert but adding lights to the car a...

Giganta Destruction Behind the Scenes

Wanted to do a bit of behind the scenes on this one because of all the destruction and as a note for the future on what works and what doesn't.So first of all, I hate the ground view lighting. It's very flat and the colors pop only at building height. Working on changing that for the final r...

I did an interview!

So this is pretty interesting in that there's a size community interviewer who's going around talking to artists and stuff on his blog. He's got plenty of interesting interviews on others and other stuff to check out.I think this is a really cool way to bring artists more down to Earth a...

azmaybe9 post Giganta Silent Beta Vid from patreon

Giganta Silent Beta Vid

Polished quite a bit and now let the 1 month clock start!There's still a few more things to work on for rubble and maybe change up some post processing, but I wanted to get this out in "good enough" for starting work on getting voice actors and sound. All that good stuff!

Giganta Apex Destruction

Since Chaos wasn't performative enough to do the building ripping scene without turning into less than a slideshow, I had to go back to Yoko's Apex Destruction and recreate all the destruction.I still need to get smoke fx going but I feel like Chaos did a better job at adding depth chunks to...

Current Plans

Ms. Marvel 4k VR finally rendered! Damn thing kept coming out with only a black screen until now:MEGA: https://mega.nz/folder/aPZRgSqDKey: OAeWjKpEvm4Hd0zMjH9knw/folder/XSQHVYKC(Patreon doesn't like the link with the key at the end for some reason)I believe the Ms. Marvel camera VR thing went so...

Giganta Chaos Destruction Testing

Happy New Year!So to get this all going, it took like 2 days of 7-hour tutorials. One day was for learning Chaos destruction and cutting up the building and the other was learning just a sample of Niagara so I could troubleshoot why smoke wasn't popping up when destruction happened. Of course, p...

azmaybe9 post Giganta Blender Preview from patreon

Giganta Blender Preview

This is looking damn good already! A few animation issues and no facial expressions I gotta fix but this is close to done on the animation side!Looking at what i'm doing to buildings for this one... psh... I really got some work cut out for me. Going all in on destruction this time! Gotta practi...

azmaybe9 post Giganta Finish Line! from patreon

Giganta Finish Line!

2 Things left.Destroy freezing Obelisk in Blender.Balance Audio.-----Trying out better lighting, adding missing fx, fixing stuff in for the final version of the animtion!-----After sound, I'm going back to the animation and adding a bunch of fx and fixing the lighting to be less flat.-----Boy am...

Genshin Impact VR Test (Downmload)

MEGA Download: https://mega.nz/file/LXpmkYQLKey: N-JOLQyKtPWc_wVDdNUtIiK6g9iJhCKHR1DWWyc6UYQNow this I wanted to see how the limited frame animation would hit in VR. Not bad.Also people on a forum for Camera 360 said to use MSAA for sharper looks, but I just see a need for heavier anti-aliasing.I fo...

Ms. Marvel VR 180 Beta (Download)

So I just realized that maybe Youtube's VR app doesn't make unlisted stuff viewable and doesn't show up on DeoVR or Gizmo so here's the download to help test.MEGA Download: https://mega.nz/file/vfxykCbTKey: MP0UUOuZ-3mCUBhEhR3IgVQfNSY33M1vS8MxH6jY-ewIt turns out that having Raytracin...

Samus Sound

I've been working on Samus Sound off stream for awhile. I'm just gonna leave this up here while I work out notifying everything.I really want to get this out without timed stuff so that Samus and Ms. Marvel don't walk over each other AND because this has been due out for awhile.Man. The ...

Ms Marvel Test Run

FINALLY! I can be at peace with where this is!Raytracing for reflection clarity, some removal of overblurring, rooftop details, a new awesome take of voice acting, and now this is RET-2-GO!I had a lot of fun with making the thumbnail! Probably should've made it in high quality detail rather than...

azmaybe9 post Ms Marvel Sound Alpha from patreon

Ms Marvel Sound Alpha

So this has gone well despite me now realizing that my new headphones weren't accurately portraying sound and maybe I need to adjust the levels of stuff again. (It's like a hyper real surround sound boost, so maybe I don't have to rework Samus!)But I still need to redo some footsteps sfx...

Future Collab! Edit: AAU got too busy

Shh, don't tell anyone this but I've just entered a collab with AnAlternateUsername! https://www.deviantart.com/analternateusernameThere are also 2 writers, Evannakita and McDead.This is going to be damn epic! We've all just started talks of what to do this morning. (It's a Godzilla ...

Personal Update

So after Yoko released, GV and I were so hyped about that and then planning for all these things to work on like really short videos in VR and maybe some wallpaper stuff for character polls, converting old vids into VR, (Did NOT go well) working on a Marin script redo after we learned so many things...

VR Quality Update

First, I wanted to say sorry about the VR quality. I thought it was just Adobe rendering at a lower quality in the preview BUT NO. That's how it came out!So after some more testing, I've found that my Yoko VR version has such shit quality that I went back into UE4 and re-rendered all of it i...

Ms. Marvel Soundless

This render only has very small issues and one physics problem where the umbrella fell a little bit more than it should've during the render. (Never did that before, naturally)So this is SUPER CLOSE to getting done! I gotta add tags and adjust a few things.Also gotta try rendering in VR.WHOO! EX...

azmaybe9 post Finishing Ms Marvel Today from patreon

Finishing Ms Marvel Today

With or without music, I finally have everything here to finish this and get it up tonight.Monstrassa re-recorded the lines and they're SOOO much better! I also turned on raytracing for this so that the buildings have great reflections of her!A 180 VR version might be interesting to render. But ...

Live Wallpaper/Short VR Loop polls

So I was thinking, since Yoko VR vid kinda took long and I'm about to start Marin, what if I did something actually more rapid-fire and would actually merely take days instead of a month to do? (Not abandoning full VR vids at all, just trying to get content out during huge vid works) https://you...

azmaybe9 post Yoko VR Done (8K Upload) from patreon

Yoko VR Done (8K Upload)

This should be MUCH better quality than the previous final version. Although I can't get youtube to not put out an error once selecting the 8k option. Odd. But the 4k looks MUCH better!Edit: Microsoft's Edge browser allowed me to play the 8k version. BOI did it chug. But I guess that's j...

Yoko nonVR Final

THIS version is finally finished. The VR version?I came across unexpected issues with Adobe not rendering in the framerate that I need. On top of that, half of the video has the camera inside Yoko's body instead of just beside it. So I'll have to re-render the whole VR thing again. Yay.But s...

azmaybe9 post Yoko Soundless from patreon

Yoko Soundless

So this is the version before I put names and fix a few final things and add sound. I'm doing this because it's taking too damn long.I'm gonna finish off Samus sound since I have the VA work in, then i'm gonna finish sound for this! ... I think! Sound for this could be faster since t...

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