slynyrd posts
Tutorial - 158 - Female Clothed Round Kick
You could poke an eye out with that.Full Feature
Tutorial - 157 - Female Clothed Front Kick
That's going to leave a mark.Full Feature
Tutorial - 156 - Male Clothed Cross Punch
Taking down the system with his bare handsFull Feature
Tutorial - 155 - Male Clothed Jab
This fisticuffs seeking salaryman has endured enough overtime without extra pay.Full Feature
Tutorial - 154 - Female Dummy Round Kick
I wouldn't want to upset her.Full Feature
Tutorial - 153 - Female Dummy Front Kick
A basic move for the martial artist, yet it packs surprising power depending on execution.Full Feature
Tutorial - 152 - Male Dummy Cross
The cross, or straight punch umphs the power into the dominant hand. A little bit of delay on the hit and follow through frames, plus screen shake enhances the chin busting sensation.Full Feature
Tutorial - 151 - Male Dummy Jab
Let's get sweaty! More tuts and detailed explanations in the the full feature.Full Feature
ISOMECHS - 1
I thought about making a really bad pun, but I'm going to be straight forward with the naming of this series. Took a minute to get back into the swing of making isometric pixel art. If all goes to plan, I will complete the set with 9 mechs. It will be a challenge to make interesting variations. ...
Devlog - 63
Got some interesting designs to show off from the Death Vapor front.-Working on the design of the main protagonist... Just been calling her Death Angel, but think she also needs a proper name. Her provocative design plays with the duality between chaos and tranquility. -Background assets for a rock...
Pixel Diary - Golden Romance
I made a new Pixel Diary feature for my latest realistic landscape piece. I hope my detailed description of the process can offer some helpful insight, or at least, my snooty pontifications may provide amusement. Full Feature
November Schedule 2024
Hey folks! Time to touch base with a roadmap for November.First up, I'll post a new Pixel Diary on my blog. Full of philosophical musings, I'll be detailing the process behind my latest piece, Golden Romance.There will be at least one Devlog this month with all the latest designs for Death V...
Golden Romance
Nope, not a photo. Look closely and you'll see many hours of deliberate cluster work. Yup, I was inspired to add a new entry into my portfolio of realistic landscapes. I can only let so many beautiful sunsets pass before i am compelled to exalt them with my work. Learn more about the creation pr...
Devlog - 62
The inside of a flying fortress. Making good progress on this new environment. Have a look at the detailed assets.
Pixel Minis series selection round 12
In this selection, I want to hone in on the projection style. Some projections seem more or less conducive to bringing out the splendor of certain subjects. What projection style are you keenest to see? I think I can predict the winner, but I'm curious how it shakes down. Based on the winner, I ...
Side View Platformer Assets Pack
Heya, just want to announce a new asset pack, now available in the shop. I expanded upon the tileset from Pixelblog 28, with new animated character sprites, and damage effects. Its got everything you need to start developing basic platformer mechanics. Product Page
Narrow Way Terminus
The creative spark that yearns only for the art within will never die. The flame lies in the heart, but the kindling comes from the world. Together we make beauty. 128x180px17 colorsAseprite
Micro Tutorial - 2
Minimal plants and trees: a pixel art essential!
Devlog - 61
More updates from the bullet riddled world of Death Vapor.- Started working on a new environment concept: the dark innards of a flying factory.- Brief title splash at the beginning of the mission. It's super fast to not disturb the action, which also starts immediately. Due to the repeated play ...
Devlog - 60
Ahh, feels good to get cranking on the game again. Lots of good stuff coming together.- Made a little art of the God Lance to get back in the mood. A rare, calm moment in the storm of violence. - Polished up the platform layers for the cloudscape scene. Wait till you see the 6 layers of parallax in ...
Tutorial - 150 - Female Clothed Idle Fighting Stance
Shall we dance? Full Feature
Tutorial - 149 - Female Dummy Idle Fighting Stance
Ready to pounce! Full Feature
October Schedule 2024
Once again, it's that time to share a roadmap of the next cycle. Looks like I'll be plenty busy with consistent gamedev through the month. I put a micro tutorial on the schedule to make sure I keep up that series. A poll for a new Pixel Minis theme will be up later in the month. I've hit...
Tutorial - 148 - Male Clothed Idle Fighting Stance
Suited for action.Full Feature
Tutorial - 147 - Male Dummy Idle Fighting Stance
Use and abuse the dummy. It feels no pain. Thorough frame by frame explanation in the full feature.Full Feature
Idle Fighting Stance Source Files
Includes the Aseprite source files for Tutorials 147-150.Download
Idle Fighting Stance Assets Pack
Includes the idle animation assets for the dummy, and clothed versions of both male and female models.Download
Pixelblog - 52 - Idle Fighting Stance
Just getting warmed up before the real fight begins. Learn more in the full feature.Full Feature
Heroes & Monsters - Gallery
That's a wrap for another Pixel Minis series. I'm pulling the curtain at 12 total characters, 6 light side, and 6 dark side. The first gallery image shows all of the characters in order of creation. Additionally, I made a light side only gallery, and a dark side only gallery. I think I did a...
Heroes & Monsters - 12
Succubus64x64px inner canvas 128x128px frame19colorsAseprite




























