Patrefans
playnite from patreon

playnite

patreon

playnite posts

Posts: 146 Files: 0

Status update

Happy new year and thanks to everybody for support during 2018!I want bring more light on what's going on and what can you expect in near future. First of all I'm still working on theming rework, which is blocking a lot of other future improvements. It's a lot of refactoring throughout t...

New update 4.64 is now available!

https://github.com/JosefNemec/Playnite/releases/tag/4.64 New: Option to always sync play time from remote library Fix: Some GOG games being imported with broken "Play" action Fix: Search/Filter boxes behaving incorrectly Fix: Play time counting doesn't work properly for some Steam games ...

Another small fix update 4.63 is available

https://github.com/JosefNemec/Playnite/releases/tag/4.63 Fix: Battle.net account sync not working properly Fix: Desktop shortcut creation fails in some cases (by TheCakeIsNaOH) Fix: Various crash fixes

New fix update 4.62 is available!

https://github.com/JosefNemec/Playnite/releases/tag/4.62 New: Option to disable DPI scaling (use when experiencing rendering issues in Fullscreen mode) Fix: Controller stops working after exiting game in Fullscreen mode Fix: GOG account sync fails for some accounts Fix: Cover view name title using s...

New fix update 4.61 is available!

https://github.com/JosefNemec/Playnite/releases/tag/4.61Fix: Battle.net games not starting properly on some non-English WindowsFix: Reload of script extensions doesn't workFix: Fullscreen view not loading properlyFix: Various crashes

Small crash fix update 4.60 is available!

https://github.com/JosefNemec/Playnite/releases/tag/4.60Fix: Crash when editing game mediaFix: Crash when assigning icon or cover image to a platform

New update 4.59 is available!

https://github.com/JosefNemec/Playnite/releases/tag/4.59New: Breaking Changes to extensions APINew: Game library is no longer stored in a single fileNew: Performance improvements to large libraries, reduced memory usage and greatly improved search/filtering speedNew: Bethesda Launcher support (insta...

New 4.55 update is now available!

https://github.com/JosefNemec/Playnite/releases/ New: Black Ops 4 support in Battle.net plugin New: Automatic import of Half-Life 1 and 2 mods, (by psychonic) New: TGA image support for game metadata New: Removed unnecessary system information from diagnostics package New: Option to update specific ...

4.5 update is now available

https://github.com/JosefNemec/Playnite/releases/Breaking: New extension SDK version (user extensions need to be updated)New: Twitch.tv game library integrationNew: Ability to add new library providers via pluginsNew: Steam friends button added to Modern themeNew: Option to reopen Playnite's wind...

4.5 beta is available

Hi everyone!Upcoming version 4.5 is now ready for testing. Please follow download and installation instructions in the reddit thread if you want to test it out before it's released later next week.Josef

4.40 update is available

https://github.com/JosefNemec/Playnite/releases/tag/4.40New: Major improvements to metadata download from IGDBNew: Automatically download metadata when importing custom and emulated gamesNew: Option to filter installed games in Fullscreen viewNew: Show ask dialog when closing Playnite and background...

Status update

Hi everyone!I wanted to post an update about what's going on with Playnite's development. I'm currently finishing work on new version 4.4, which should release later this week. The focus is on metadata download improvements plus some other fixes and improvements.In one of the previous po...

4.30 update is available

Restart Playnite to get it automatically or manually from:https://github.com/JosefNemec/Playnite/releases/tag/4.30 Breaking change: Scripts and plugins must be placed inside subfolders New: Avarage update size reduced from 60MB to 2MB New: Updates are not downloaded in background anymore, only after...

Reached first goal!

Thanks everyone for contributing, we reached the first goal! I can now fully cover all technical costs running Playnite. I'm planning to launch forums and extensions gallery soon and your contributions will help running it.The next goal is quite more ambitious and if we reach it I'll be able...

4.21 update is available

https://github.com/JosefNemec/Playnite/releases/tag/4.21 New: Super Nintendo and Wii U/Switch Pro Controller fullscreen buttons New: Menu option to install scripts extensions New: Added definition for D-Fend Reloaded Fix: Updated RetroArch profiles Fix: Some non-EA Origin games have invalid Play act...

Changes to release schedule

Good news everyone (hopefully)! I'll be changing how new Playnite versions are being developed and released. This is primarily based on how development on 3.0 and 4.0 progressed (not as well as I imagined). I identified theses issue about how things are done currently, basically all come from th...

Discord integration

I've enabled Discord integration to Playnites Discrod server: https://discord.gg/hSFvmN6If you connect your Discord account with Patreon account you'll get different colored name on our server :)

New 4.2 update is now available

You can download it here if auto update doesn't install it automatically: https://github.com/JosefNemec/Playnite/releases/tag/4.2 New: Option to show game names on Cover view New: Option to choose number of displayed items in Fullscreen mode New: Multiple games can be selected on Covers view New...

4.1 update and Playnite 4 public release

New version 4.1 is available. It should automatically download next time you start Playnite. If doesn't then you can download update manually from GitHub: https://github.com/JosefNemec/Playnite/releases/tag/4.1Also Playnite 4 is now publicly available to everyone, so tell you friends, family, te...

4.0 release

It's finally here. Thanks for the patience, it took way longer then I anticipated. I need to mention one thing and that's the fullscreen mode. It's not in the state that I want. It's currently feature limited primarily because themming support needs to be completely rewritten (check ...

4.0 status update

Hi everyone. I want to share the status of 4.0 with you. All features are almost complete and implemented with exception of Fullscreen mode and plugin support. Plugin support is almost finished and I don't expect any issues putting it into production ready state. Sadly I can't say the same a...

4.0 development delay

First of all, I'm sorry about not posting any updates in a while. 4.0 development is not going as fast as a would like to, primarily because I was busy with other work related projects. I also underestimated complexity of some of the features going into 4.0 and I don't want to leave then out...

4.0 feature set planned

Backlog of features and bug fixes for next major version is ready and available at GitHub: https://github.com/JosefNemec/Playnite/projects/5The major features are support for "fullscreen" mode and plugin/scripting support.Current plan is to have this version ready for early Patreon release b...

4.0 planning form

Hi guys,voting form for 4.0 release is ready. You can vote for features you would like to see in next version. There are 3 categories based on complexity of the feature and only set number of features from each group will make it into release. You can select up to 3 features (5 for the last group) f...

New version contains contribution credits

As promised reward Playnite now shows list of Patreon contributors. The list is in "About" menu dialog. You'll need 3.4 version for the list to show up: https://github.com/JosefNemec/Playnite/releases/tag/3.4Thanks everybody that contributes to the project!

4.0 roadmap coming January

I'll be putting potential 4.0 roadmap together in the beginning of January. If you are 5$+ contributor you'll be able to influence it by voting for you're favorite features when the time comes.And remember that you can always request new features at GitHub: https://github.com/JosefNemec/...

More Models