KEI posts
Counterweight Crush – The New Mace Combo Drops!– Reman Rampart Progress Report
Hey everyone!I’ve got a fresh build of Reman Rampart for you—this time the mace’s normal-attack combo is fully rebuilt and ready for a test-drive.What changed?Brand-new animationsI planned to “tweak the vanilla moves,” but the old swings were just too yee-yee-ass—so I scrapped everything...
Hunting the Hidden Backward Lean – Dev Log: Smooth Retreat Progress
TL;DR: We finally discovered that the weird “jerk” you see when walking backwards isn’t a broken animation at all—it’s the game secretly tilting the upper body by code. Now that we know the real villain, we can shut it off and give you silky-smooth stops.1. What HappenedTrue First Person (...
When Goku Prints Zeni
Hey everyone! Grab your favorite drink and let’s chat for a moment.I’ve been thinking about bonuses—do you get them where you live? In Japan most full-time workers do. Last year mine was a whopping ¥15,000. At today’s rate (¥145 per dollar) that’s about USD $103.🎉Why so tiny?Here, bon...
Taste the Backstep Snap – Reman Rampart Progress Report
Hey team!Grab a drink, put your feet up, and let me tell you where our Reman Rampart adventure is at.1. What’s Already DoneProgress is moving along—some animations are fully tested in-game, others are still in the "just finished the motion" phase.One-hand idleSheathe / UnsheatheLong-swor...
Stop Asking Me to Clone Dark Souls – Reman Rampart Progress Report
Hey everyone!Since I put “open for work” on Nexus, a handful of Fiverr commissions landed in my inbox.Cool, right? …Well, kinda. Here’s the truth:1. Commissions ≠ Fun (for me)Voice actors for Goku re-record “Kamehameha!” for every new Dragon Ball game—even though we’ve all heard th...
Longsword Hotfix Drop
Hey everyone!A fresh bug-fix build of Longsword Overhaul – Early Access is now live, and it’s available to all paid patrons, whether you grabbed the first build or not.What’s fixedToo-fast light attacks – the combo-window notify was mis-timed, so normal swings went turbo. Speed now matches v...
Important update about the “Early Access” files
Hey everyone, I just got an email from the Nexus Mods team.One user reported that the early-access files in my Patreon shop looked like a paywall, which breaks Nexus rules. Their message was simple: take the files down or remove every trace of Patreon-only promotion. So, I’ve removed the early-acc...
Quick Magic vs. My Calloused Animator Hands – a First Look at AI Mocap
Hey everyone!I’ve been tinkering with Quick Magic, an AI service that turns video into motion-capture data. I even paid for the pro plan (so you don’t have to) and fed it the same action filmed from several angles. Here’s what I learned.1. Can it replace hand-made animation?Short answer: For t...
Free Hammers for All! Now Point This Raccoon Toward a Scenic Vista
1. Hammer Down—Morihaus Might Is Live on Nexus!I finally pushed the Two-Handed Overhaul out into the wild. No big bugs left, and it feels great when I swing it—so boom—free download for everyone.I already stashed the latest build in Discord, but if you’re a paid supporter who hasn’t joined...
Morihaus Might – Two-Handed Animation Overhaul
This mod refreshes all two‑handed animations in Oblivion Remastered See it in action here: https://www.youtube.com/watch?v=NF7xPgPlOQ0 What This Mod Does Replaces common two‑handed motions: idle, draw, sheathe, block, and more. Polishes attack animations for claymore, warhammer, and battleaxe. ...
Morihaus Might — Hotfix Update
TL;DR:Sprint animations removed (use Alternative Sprint instead)Crown Stance walk/run fixedBoth stances get cleaner forward-run & walk poses1. Farewell to My SprintSome of you spotted the janky sprint animation hiding in both stances—good catch. I’ve swung the hammer and cut it entirely.Recommen...
Morihaus Might – Early Build Is Here!
1. Two Idles, One HammerNew “Crown Stance” IdleI never loved my old idle, now called Tail Stance. So I sculpted a fresh one—Crown Stance.Use whichever you like, but I’m a Crown-fan.2. Extra Polish All RoundGuard Pose UpgradeBoth stances now strike an Elden Ring-style defense. The left hand s...
I Tried Fighting a Hammer with a Mouse
I’ve been sculpting new hammer animations for Morihaus Might the old-fashioned way—keyframe by keyframe—and it felt like banging my head on an anvil. ↑My handmade animation. Not great.So I took a wild swing at something new: Quick...
Morihaus Might – EARLY-early-EARLY Build Is Here!
Hi everyone—time for a fresh status update!1. Download & TestI’ve just uploaded the very first super-early build.Grab it, drop it in like any of my other mods, and swing away.Need help? Ping me on Discord any time.2. What’s New (so far)Claymore normal attacks: 100 % hand-madeWarhammer / Battle...
Progress Update – Morihaus Might Still Charging Forward
Weekly Progress – Morihaus Might Still Charging ForwardFellow warriors, welcome back! Here’s the latest on our two-handed overhaul.1. Claymore Stab: Perfection vs. ProgressI spent two full days trying to make the forward stab feel perfect… and it still felt “meh.” Time to sheath that idea ...
2025 ROADMAP – WHAT I’M COOKING AND WHEN
Hi Patrons!I finally turned my messy notes into a clear plan you can actually read. Here’s the current schedule, in the order I hope to finish each pack:How Early Access Works (Simple Version)Think of Early Access like a restaurant’s soft-opening night.You get the first taste, point out any “t...
Progress Update – “Morihaus Might” Progress Report
Hey folks! I just wrapped up the locomotion set—that’s all the walking, running, and idle poses—for our mighty two-handed weapons. Here’s the quick tour:1. New Idle, New PostureI lowered the idle stance so your hero stands with their hips closer to the ground—think “ready to spring,” n...
Progress Update – One Idle to Rule Them All
Hey folks!I’m kicking off the two-handed overhaul by sculpting the very first animation you’ll see in-game: the idle stance. Sounds easy, right? Well…Why the Idle MattersAll three heavy weapons—claymore, war-axe, and war-hammer—share this single pose. Think of it like designing a one-size-...
Progress Update – Wrangling Oblivion Remastered’s Frame-Rate Chaos
Digging through Oblivion Remastered’s animation archive keeps turning into a dance-video nightmare: imagine stitching two clips together when one was filmed in slow-motion and the other at normal speed. The beat drifts, the timing falls apart, and I’m stuck retiming every move by hand.Here’s t...
Today's Progress – Rookie Mistake?
Greatsword combos look faster now and hit the environment just fine—but still no damage to NPCs.I think I finally figured out why.Turns out, I was importing the animations at 24 fps instead of 60.Basically, I was baking a cake with salt and wondering why it wasn’t sweet.All my animations were sl...
Weekly Progress – Longsword Released, Greatsword Next
This week, I released Longsword Overhaul: Early Access.Most of the animations that bothered me while playing Oblivion Remastered—especially for longswords—are now fixed.If you're a patron, you should be able to download it for free from the shop. Please check it out!Still, I’ve been thinki...
Quick Update – Greatsword Combo Speed Adjusted!
I’ve finally started to understand how animation notifies work!I tweaked the greatsword combo timing—using vanilla animations for now—and managed to get the DPS somewhere between longswords and battleaxes. Feels good!But I realized: if I release this with only third-person animations, first-pe...
Longsword Overhaul: Early Access Ready
Good news, my friends.The early access version of the Longsword Overhaul is now complete.Not only have I replaced the normal attack animations, but I’ve also added proper variations to the power attacks.In the vanilla, all power attacks with the longsword used nearly identical motions, no matter t...
Quick Progress Update
Greetings, fellow adventurers!Even though it's not Saturday evening yet, I wanted to share some news about my ongoing work.Thank you all for voting in the poll! It seems the Longsword Overhaul is your top choice, with Greatsword Speed-up coming in second place.I've already started working on...
Bit More Anticipation Animations Shortsword – Slash-Only Edition
⚠️ READ THIS FIRST • Third-person only – there are no first-person arm animations in this pack. What it is A replacement for the normal shortsword attack in Oblivion Remastered . Preview Video See the animation in action here:? https://youtu.be/8xPNTEsMARI How it differs from the original...
What should I forge next for Oblivion Remastered?
Pick the project you’d like me to tackle first.The top vote becomes my next release;
Weekly Mod Progress Updates
Greetings, adventurer!I wish to inform you of my plan to post weekly updates about our mod development progress. These updates shall appear on this very Patreon page every Saturday around 5:00 PM.Each report will contain:Tasks completed during the weekCurrent challenges we facePlans for the coming w...
Skyrim Modding is Back!
Hey everyone! I'm getting back into Skyrim modding and currently working on hug animations.I'm creating multiple variations so that the animations can dynamically switch based on the personality and height difference between the Dragonborn and the NPC. Skyrim has so many custom follower mods...
Announce
I've been on the job hunt as a game animator for the past few months, but I haven't had any luck, so I'm throwing in the towel. On top of that, I'm going to shut down my website keimods.com before the end of the week. If you need anything that I've uploaded on the site, be sure t...
Misscheduled!!!
Last time I said 39 clips to go, but I found that I have to make 45 clips more. I only included the front, back, left and right in my plan. In reality, I had to create four diagonals for run and walk each. So maybe I'm going to have to re-schedule my plan.Attached gifs are polished mocap data. l...









