novel posts
Weekly progress report.
Нам пригодится помощь второго тестера.The end of April is approaching, and people are deciding whether to renew their pledges, so I'll start with the bad.The bad thing is that the second translator, whose helped I wanted to use to speed things up, is still in qua...
Weekly progress report.
Нам пригодится помощь второго тестера.Not so many events were completed this week. The main focus was on rebalancing some aspects of the game. Few changes were also made to the start menu. The armourer got some new features as well.Such small things often take more e...
Weekly progress report.
According to my information, the coder will begin his work in the upcoming days. I did not make a long introduction this time, because I understand what exactly you want to hear.Main storyline - 100% - approximately 12k wordsSarah – 100 % - about 5k wordsKagera – 100 % - small event - approximat...
Weekly progress report.
The only thing that prevents the release at the moment is the programmer’s absence. However, we will use the extra time and improve the update as much as we can.Keep in mind that I was absent for four days, so few new renders were created.Main storyline - art 95 % text 95 % - approximately 11,5 wo...
Weekly progress report.
Reminder - the number of words is an approximation, since the technical documentation contains many additional notes. The amount of words in the English version is about 10-20% higher.Main storyline – art 95%. text 95% - approx. 11,5k words.Ilga - 100% - approx. 4k words.Kilena – 100% - approx. ...
Weekly progress report.
Main storyline – art 90%. text 80% - very big eventIlga - 100% - big eventKilena – 100% - average eventFiona - renders 100%, text 80%. - big eventSarah - 100% - big eventKagera - 100% - small eventElana – art 50% - ???Date at the lodge – 100% - small eventMasked woman - renders 100%, text 0%...
Congratulations on the International Women's Day!
Lovely ladies.Yes, that's right, no matter the age, ladies. And it doesn't make sense to talk about age today... congratulations on your day. I don’t think there are many of you here (if any at all), but that is not important. I want to wish you all the best on this day and I hope you will...
Weekly progress report.
Main storyline - 80%. very big eventIlga - 100% - big eventKilena - renders 100%, text 30% (work in progress) - average eventFiona - renders 90%, text 60%. - big eventSarah - 100% - big EventKagera - renders 100%, text 30% - average eventElana – renders 30% text 0%Date at the lodge - renders 100%,...
Weekly progress report.
Main storyline - 80%. very big eventIlga - 100% - big eventKilena - renders 100%, text 0% - average eventFiona - renders 90%, text 60%. - big eventSarah - 100% - big EventKagera - renders 100%, text 30% - small eventElana– 0% ????Date at the lodge - renders 100%, text 30% - small eventMasked woman...
All bonus art in one post.
Bonus render. 4K (Emperor)https://www.patreon.com/posts/bonus-render-51864850https://www.patreon.com/posts/bonus-render-50502304https://www.patreon.com/posts/bonus-render-49150005https://www.patreon.com/posts/bonus-render-48368643https://www.patreon.com/posts/bonus-render-45391523https://www.patreon...
A small progress update.
Main storyline - 80 %. Ilga – 100% Kilena – renders are ready, text isn'tFiona – 60%. Sarah – 80%Kagera – some renders are ready, no text yetElana– 0% There are also some small events with different percentage of completion. In total, we've made about 495 renders and 9 animations...
Devlog Feb/19/2020
Hello,While the next update is being developed, I would like to talk about the game as a whole.It currently has a main story and many parallel events. Some of them will influence the main story, however, more often they create separate branches. Parallel events can be avoided completely, they will n...
Devlog Feb/01/2020
Another month has passed and it's time to tell you some news about the development progress of the next version. Right now, the storyline of the first episode is 80 % complete. Somewhere around 60 % of the art for Ilga's storyline is completed, renders for Kilena's event are also ready. ...
Localization of TOML into other languages.
We periodically offer the chance to translate TOML into other languages (and we periodically make this announcement). If you have the time and mainly the desire to create a translation, send us a message. There have already been such attempts, but please take into account the fact that the gam...
Good News.
Hello, I have two news for you and both of them seem to be quite good.https://steamcommunity.com/games/1159520/announcements/detail/1700607019298439820The first news is about collection cards, they have finally been approved for release. You can get cards, badges, emoticons, even backgrounds to cust...
Devlog Jan/12/2020
Hello,After the announcement of release dates for version 0.7, we lost some fighters, but the backbone of the army is still there :) In any case, I think it was right to warn you about this, now that I have some estimate. I consider this honest from my side.In theory, the next update might receive t...
Approximate release dates of VC 0.7
Our programmer said he will be able to start working on the code at end of March. Also, this is only a preliminary agreement and who knows what can change, but we hope nothing will. It is two and a half months, and I already have about 10k words ready.This update will be truly big. Most likely even ...
Void's Calling on Steam.
We now have a Steam page for our game, Void's Calling. All dates indicated there are an estimate, but we will try to follow them. We are considering the option to release the game as an early access, but that would be at least after the 0.7 update, which should extend the main storyline.
Merry Christmas and Happy New Year.
2019 is near its end. I want to thank everyone who followed our work and especially those who helped us. This year was difficult but productive, and I'm glad we managed to release an update before the holidays. However, there was a moment when I wasn't sure it would happen. In any case, enjo...
Void'sCalling v.0.6.03 PC/Mac/Android
So, the game got an update. The update has more than 518 renders (approximately), 22756 words. Additionally, 11 scenes have animation.Main content:- Big update for Kagera’s storyline / Большое обновление сюжета Кагеры- Update for Kilena / Обновление для К...
The release date of the 0.6 update
Due to circumstances beyond my control, the update was finished quite late. Since Christmas is coming soon, we have slightly adjusted the deadlines. Dec.17.2019 - 10$+ tierDec.20.2019 - 5$ tierDec.22.2019 - public releaseI hope no one is offended by this:)So, the game got an update. The update has m...
Saves from previous versions.
Saves from 0.2 version - errors are guaranteed and you will most likely not see any new content.Saves from 0.3 version - errors should be minimal. You might miss some minor events, but nothing serious. We recommend using the saves we will provide you with. You will get 2 saves (one for English versi...
News about the upcoming version 0.6
1) The code is almost ready. There is still a difficult block with combat and a mini-boss left. It should take 2-4 days.2) There are some problems with the translation. Some text still remains unfinished. I even found a person to help our translator speed up the process. Either way, we are in a hurr...
Do you want similar background sounds in the game?
The file is attached to this post.sex - background soundssex1 - background sounds + music
New title for the game.
Hello,Given the votes of patrons, the new title of the game will be Void's Calling. Of course, we have read all your proposals, but sadly we can’t use them. The reasons for that are given in the last comment in that poll. However, don’t think that we haven’t tried to find other alternative...
New title for the game.
Not long ago, we found out that there is a game titled Call of the Void on Steam, so we won’t be able to use this title there. Since the new version is coming soon, we invite you to choose a new title for the Pure One’s adventures. We also remind you about changing the version number.We talked a...











