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Kazecat from patreon

Kazecat

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Kazecat posts

Posts: 1416 Files: 2299
Kazecat post Zafta Throw from patreon

Zafta Throw

Her throw will be a granny throw it may take a while to finish.

Kazecat post Zafta Jumping Fierce from patreon

Zafta Jumping Fierce

A nice volleyball spike. I may have done too many frames considering how fast I want this to look.

Kazecat post Zafta Crouching Fierce from patreon

Zafta Crouching Fierce

Now she has her launcher and her C. Jab and C. Short, but those aren't that many frames so I didn't wanna post em.

Kazecat post Zafta Early WIP demostration from patreon

Zafta Early WIP demostration

You guys can just play her now but she is bare bones. More is coming as I animate it.

Zafta Download

To help y'all decide what she needs I'll let you play what I have so far about her. But I must warn you she's obviously incomplete!! She has no throw, no crouching normals, no aerial normals, win poses, taunts, crouching get hit animations, special moves are anything. If you try to play ...

Zafta move suggestions

This isn't a poll, nothing is set in stone. But if you have an idea for an attack you think Zafta should have please let me know here. Edit: Thank you for all the suggestions so far, keep using this post to give more ideas when you get them. To make concepting attacks she'll need I think it ...

Kazecat post Zafta Roundhouse from patreon

Zafta Roundhouse

Thats all non command normals for standing position. I've been testing her by trying to beat all the rest with just her normals and thats quite difficult.I'm super happy to get work on her done at this pace.

Kazecat post Zafta Standing Fierce from patreon

Zafta Standing Fierce

So much Range. Plus I love how its a move only she can do.

Kazecat post Zafta Short from patreon

Zafta Short

Second normal. Now I gotta do her standing Fierce and roundhouse and the command normals.

Kazecat post Zafta Standing Jab from patreon

Zafta Standing Jab

FINALLY we're on to attacks!! Her Jab is a simple 4 frame animation and will have 6 frames of start up, quite hefty. But she so long range that it makes sense. Once you're on her you know her jabs are slower than yours. She's bare bones but I'll update the files on the server if you ...

Kazecat post Zafta knock down frames from patreon

Zafta knock down frames

she'll need more frames for this. But I really wanna get started on actual attacks so I just got this done so I could do that. She has all the required animations (kinda, no not really.) Well she's missing crouching get hit, and block but I'll do those later, I wanna animate some attacks...

Kazecat post Zafta Jump from patreon

Zafta Jump

Almost done with necessary animations, I wanna work on attacking ones.

Kazecat post Zafta Standing Gethit from patreon

Zafta Standing Gethit

the basic set is complete, she can get hit high and low, but for her thats just getting hit in that calves or getting hit in the thigh.

Kazecat post Zafta Get Hit Early from patreon

Zafta Get Hit Early

I feel like I gotta explain this one. Because Zafta is so tall she's gonna sell getting hit differently than everyone else. Due to the standard strike zones a standard punch would likely hit her in the thigh or crotch. So she sells "high" hits as getting hit in the mid section, and she s...

Kazecat post Zafta Crouching Sprite from patreon

Zafta Crouching Sprite

This is the posture that she may have more often, in this pose she fits on screen and can actually fight on ground level with her arms.

Kazecat post Zafta Walk from patreon

Zafta Walk

Oh damn. This took too long and has issues with it, but god damn!! I have to move on. So I'm gonna put this in so she can walk forward and back and then do the crouch animation later on.

Kazecat post Zafta Walk Cycle Progress from patreon

Zafta Walk Cycle Progress

Its gonna take a while to get all of this done. But here is what I got so far.

3-15-2018 Batch

I don't consider this a major update, it just contains some fixes to make the characters easier to fight.Like for example I fixed armor on Jumbo and Bertha, in that the armor stops after the attack is past its active frames. AI was using this to absorb a punish then command grab, which is not wh...

Kazecat post KFM Arcade Run from patreon

KFM Arcade Run

I get input every now and then that my characters are hard. Which is good that's what I want, but I don't want them to be hard in the wrong way. So I'm gonna do some tweaks to keep the QOL while playing them up. I don't wanna nerf damage numbers and such I just wanna make things make...

Kazecat post TAW Ring again from patreon

TAW Ring again

I know I released it yesterday, but Vdisco had some nice suggestions that I implimented to make it look a bit better. Download link is the same and Its public to all so feel free to try it out.Download:http://www.mediafire.com/file/s53l4xv995l2vl0/OC_Mugen.zip

Kazecat post Zafta Walk Cycle early from patreon

Zafta Walk Cycle early

Zafta has such long legs that they have to move slower than normal. Thus a ton of frames. This is gonna take a while to get done.

Kazecat post TAW Ring from patreon

TAW Ring

Thanks all for volunteering for the spots. The download is available already.Jumbo:EX Command Grab WAY more damage.Jiggly:damage reduction on butt dropAroma:Limited to one horizontal projectile on screenSmoke escape now hits opponents. This allows combos off of it and into it.My intention is for her...

TAW Ring

I'm tired of working on this. I wanna go back to character animation. So I updated the batch with some balance changes and the TAW Ring added.

Kazecat post Crowd Participation update 3 from patreon

Crowd Participation update 3

Ok, I'm gonna wrap this stage up. Thanks everyone for participating. Just gotta add a few more faces then I'll just use silhouettes to fill the bulk of the crowd.

Kazecat post Crowd Participation: Big Z from patreon

Crowd Participation: Big Z

He helped me out tremendously in February and was nice to meet at Furry Fiesta. Here is the sprite.

Kazecat post TAW Stage more progress from patreon

TAW Stage more progress

A few Patreons have been added. Its not a first come first serve thing, I'm going in order from what I wrote down. Hopefully its looking like a actually crowded audience.

3-06-2018 Batch

This batch has the stages I've been working on and a few changes.All:Throw damage has been toned down except command grabs.Lardo:Walk speed increasedHeavy Tail Grab is not longer blockable.Bertha:damage adjustedsuper animation changedEnorma:Bullet sprite added. So now you can actually tell where...

Kazecat post Crowd Participation 2 from patreon

Crowd Participation 2

Alright for the first day of me doing sprites of y'all's character. I was only able to get Big Z and Vebli done. However I did Vebli second and I'm not happy with it, probably gonna try something again tomorrow if time permits. However you can play it and see for yourself. I'm gonna ...

Crowd Participation

I don't know how I'm gonna choose but just know the idea is in my head. I will try to select patreon supporters to fill the crowd first. If you mind this or don't mind this please let me know.This will be for Bertha's stage.Requirements: Image link of the character, character size ha...

Kazecat post Gustine Audience Member from patreon

Gustine Audience Member

Gustine is © Vdisco. I want her to be the center piece for the stage since she's attention grabbing. She has the most frames in the audience. Check out the video to see how she's implemented and I gotta do more characters to fill out that crowd.

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