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sierralee

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sierralee posts

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October 6 Update

Alright, time for a long overdue post catching up on a number of secondary things. This one is going to end up more negative than positive, so skip the bottom section if you don't want that.Cognosticon RetrospectiveI'm not sure how to feel about this year's new work as Cognosticon. Or ra...

September 28 Update

Unusual time for a weekly update, but it's been an unusual week. Going to quick let people know what has been going on, plus bring up a couple issues in case people have anything to say. My week has been scattered among various things...TLS 0.75.5: New public build. Don't like to do this, bu...

TLS 0.75.5 Public Release

I try not to put out multiple public builds, but there are a handful of bugs in the current one that I don't want to be left out for everyone to play. New builds here:https://the-last-sovereign.blogspot.com/2024/09/tls-0755-public-update.htmlIf you haven't noticed anything, don't worry a...

sierralee post TLS Art Preview #44 from patreon

TLS Art Preview #44

After some odd sets, we finally have a normal balanced set again! First we have Simon and the rescued Erosians, which is a nice opportunity to see some new character designs. Then we have a yuri scene between Orilise and Altina, where I quite enjoy the variants Annikath managed. Finally we have Robi...

sierralee post September 22 Update from patreon

September 22 Update

I've had a fairly good run of making the first public release the final release until the next major update... but this might be an exception. There are sadly some bugs in the current public version; nothing major, but they do cause problems in certain cases. Combining that with potential update...

TLS 0.75.4 Public Release

Update time! Check out the blog for version notes and links:https://the-last-sovereign.blogspot.com/2024/09/tls-0754-public-release.htmlI have put together a promotional post showing old and new screenshots, so now I need to go flog that around the internet. If you haven't had a chance to play y...

September 15 Update

Alright, while people have been positive about the new elements of this release, it's been quiet overall. Probably goingpublic on Friday, barring some new disaster. I reserve the right to change balance in the future, but this is what we're going with for now unless I get more feedback.When ...

TLS 0.75.3 Released!

I'm opening up this build to $1 backers! I think it has been pretty reasonably polished by this point, but maybe a broader base of players will give broader feedback so everything can be properly balanced. Thank you all for your support. ^-^Link: https://mega.nz/file/CkdjnRxA#kN46yD54V87rzdhExm7...

September 8 Update

I didn't send a notification, but I have uploaded 0.75.2 in the previous post. So far the update has all been about cleanup, random junk, and softlocks. I have tried to tackle everything as best I can, and verified a lot of it myself, so hopefully this build has removed the main issues. Thank yo...

TLS 0.75.0 Released!

UPDATE II: Version .2 hopes to have fixed all softlocks throughout Stineford and Withered Mountain maps. It's the only link below.UPDATE: The new .1 version attempts to cover allreported issues so far. Please use that if you haven't. No RTP version because I am already up much later than int...

sierralee post September 1 Update from patreon

September 1 Update

I wanted to put out a TLS update on Friday, and maybe I could have pushed to do it, but it would have been exhausting and I decided to take you guys up on not pushing quite as hard.Stineford was already done, but have some more screenshots in lieu of more abstract work. No more map remaking for a lo...

sierralee post August 25 Update from patreon

August 25 Update

Thanks for the huge response to the last post - glad to know people care about the game. ^-^ No action will be taken on the combat system immediately, not least because I'm spread very thin, but you will eventually hear more about the battle busts as TLS moves toward completion.Meanwhile, today&...

sierralee post August 17 Update from patreon

August 17 Update

Big TLS news to talk about today, but first some quick business. Posting this update a day early both to gather info and to hopefully kickstart my work. This week I posted another art preview, in this case Shard Sipping. This was the biggest and most complex scene we've done, in terms of art!Now...

sierralee post TLS Art Preview #43: Shard Sipping from patreon

TLS Art Preview #43: Shard Sipping

We have a new set! It is... just one scene, because we went crazy with this one. >.>There's an eternal conundrum of how much editing to do to have the illustrations match the written text, because I often have the characters move around a lot. I am generally inclined to aim for a satisfying para...

sierralee post August 11 Update from patreon

August 11 Update

Having one of those weeks where I'm being really productive and don't want to take time off to write a post. Apologies if I've been slow getting back to people on messages.The big flashy features I think everyone will like are still WIP, so it's not time to talk about those yet. Work...

sierralee post August 4 Update from patreon

August 4 Update

I am tired and grouchy at the moment, but let's see if I can't turn things around. Instead, let me talk about all the things that have been finished over the past while.The next build of TLS will have 47 new skills!Everybody is getting two new skills that round out their capabilities or do s...

sierralee post July 28 Update from patreon

July 28 Update

Before today's roadmap update, we have another lovely piece of fanart. ^-^ Argo actually approached me with this idea months ago, but I asked him to hold off until I posted the final battle. It would have been in bad taste to make a ME3 joke if people didn't like the final battle of TLS, aft...

sierralee post July 20 Update from patreon

July 20 Update

Early update, because this week's is a weird hybrid blog/Patreon thing. To start off, read the blog I just posted here:https://the-last-sovereign.blogspot.com/2024/07/official-statement-on-collaborations_20.htmlPatrons will be getting more insight into these projects over time, but not quite yet...

sierralee post July 14 Update from patreon

July 14 Update

That overview of the coming updates is still on its way, but there's no time for that, there's progress to discuss! This week's post will cover various updates, ranging from standard to exciting to a request for assistance from any resident coders.The next update will be the last optiona...

sierralee post July 7 Update from patreon

July 7 Update

So, the final battle is out publicly, and while there are a couple things I've changed on my end, for the most part it's going fine. I probably won't make another build unless I run into more issues that would actually interfere with players getting to experience the whole update.I have ...

TLS 0.74.7 Public Release

The final battle is out for everyone! Links, more info, full version history and all of that at the blog:https://the-last-sovereign.blogspot.com/2024/07/tls-0747-public-release.htmlNot sure how tiring the public release will be for me, in terms of new feedback, but patrons can look forward to anothe...

Belated Weekly Update

I'm in an extraordinarily good mood! It's not wise to get your happiness from external events, but gosh darn it if it isn't nice when things are going so well on multiple fronts. ^-^Just for fun, Annikath made a "smash or pass" quiz with TLS characters. Check it out if you want t...

TLS 0.74.5 - The Finalest Battle

UPDATEAlright, one last mid-week update. I would love very much if this was flawless and I can make this the public version, but I would love even more if any remaining bugs were reported before the big release. Not sure if there are still people with time and interest to play again, but here you go...

TLS 0.74.4 - The Even More Finaler Battle

Alright, it's time to open the update up to $1 supporters! I hope many of you guys enjoy it, of course, but I also hope this round will allow us to further balance the final battle.Link: https://mega.nz/file/DtEGiLJY#8wvb9NrIuPVd52O94NCZABL5iKDRJzTmIfiGXRqoTMERTP: https://mega.nz/file/3glklYzY#f...

sierralee post June 15 Update + Biggest Sale Ever! from patreon

June 15 Update + Biggest Sale Ever!

The final battle continues to move forward, getting ever more polished with every update. Today's post, however, is about one of the many things I was putting off to get that done!My newest book is out on Amazon: https://www.amazon.com/dp/B0D1QZKS5WFor the first time ever I'm doing a free sa...

TLS 0.74.3 - The More Finaler Battle

Another step forward in the final battle, but it gets harder to come up with introductory things to say with each iteration. >_>TLS 0.74.3- Various serious but obscure bugs caught not by players, but by Fulminato, Grim8P, and other data miners.- Two more save points added.- Numerous musical enhancem...

sierralee post June 9 Update from patreon

June 9 Update

Phew, okay, TLS 0.74.2 is out. There's still a lot more work to do, but things seem stable and are moving in the right direction.I don't want to overstress the finality of the final battle and minimize the importance of the remaining updates (perhaps I'll write about that sometime), but ...

TLS 0.74.2 - The Finaler Battle

It's been a week, so it's time for a fresh new thread! You can keep playing on an old build, of course, but please double-check any reported bugs from an older version or update for any new testing.Link: https://mega.nz/file/mgkkWQpR#3yG7TzLg7cpgmBO3l0-YWGb5Q00DyqDrJmTCdNjfCNMRTP: https://me...

June 2 Update

So the final battle update is out. Had to do one hotfix for some players, but otherwise it seems pretty stable. I'm overall happy, but also very tired.But no rest for Sierra: I need to do at least some promotion. I have made a Reddit post, so please take a look if you want some final battle fact...

TLS 0.74.0 - The Final Battle

UPDATENew bugfix build out to deal with a specific error blocking some players, plus assorted other content.TLS 0.74.1- Primarily a hotfix to remove a fatal bug when your final variables are too uneven.- Minor bugfixing and polishing, but this is not the fully revised build.- Additional tweaks to Ra...

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