suckkill_fxxk posts
2025/07/15 Shino Hypnosis
아마 다음컷이 있을 예정
Day 9 of retexturing
I revisited the emo style with a clearer mind compared to yesterday's late-night session.어제 새벽보단 맑은 정신으로 emo스타일에 대한 수정과 추가를 들어갔음.For the emo category, I tried to stay somewhat faithful to common types—so the default covers both eyes, whil...
Day 8 of retexturing
I don’t really have anything to show off with a “ta-da!” today.오늘은 뭐 짜잔 하고 보여줄만한 성과물이 딱히 없네여I’ve been tweaking the hair and making a few more variations, but each one turned out to be annoyingly tricky in its own way... so yeah, that’s how it wen...
2025/07/10 Interview with Jack 2
급하게 하느라 kor버전을 못한... 쉬운 문장이라 필요할까 싶지만 나중에 추가하겠음요
Day 7 of retexturing
I made a few more types focusing on front hair,but since it’d be a hassle to organize all the frames and length variations (about 6 types each) including motion support, I’m just showing a screenshot of the Aseprite workspace instead (length is based on shoulder-length).앞쪽 머리카락 위ì£...
Day 6 of retexturing
It was seriously hard to stay conscious in today’s heat. Honestly, I can barely remember what I even did during the day, lol.오늘 낮은 정말 정신차리기 힘들 정도로 더웠음. 그래서 낮에 대체 뭘 했는지 기억하기 힘들 정도임ㅋㅋWhen the breast size goes above med...
Day 5 of retexturing
I just finished splitting up the facial parts I had previously sketched out as simple pixel art and implementing them into the game.I didn’t even get around to touching the makeup layer, but the process still ended up taking almost the entire day.If this were the old version, I probably would’ve...
Day 4 of retexturing
Working on improving parts of the vanilla graphics that I always felt were lacking has actually been quite fun.I think I’ll feel the same way when I eventually get to outfits like the bunny suit or the nurse uniform.Today, I worked on body graphics for different sizes.I paid a lot of attention to ...
Day 3 of retexturing
Today, I focused mainly on minor tweaks.There are elements here that, if pushed any further, would cross a point of no return—so I’m trying to avoid future regret...I’ve completed all the features of the default face, including freckles, makeup, and so on.I also fixed some mistakes and little ...
Day 2 of retexturing
I think it’s better to keep the hair in a consistent style like this.Overusing lines tends to make the pixel art look messy due to aliasing, and since I’m already more comfortable with lineless styles, I can get better results that way.While checking the in-game visuals, I kept getting this odd ...
Day 1 of retexturing
Last time, I tried taking a shortcut by replacing the body with something I had made before, but quickly realized that wouldn't work. So I decided to scale things up and build it from scratch instead.The graphics still look a bit off when applied, but I’m starting to think it’s more of a dis...
Hello there
I've decided to take a little step forward to create an environment where I can focus more on my creative work.Maybe I’ll share bits of my process here, or post less-censored versions of the R-18 images I used to upload on Pixiv.If you’re interested in my creations, I’d be super grateful i...














