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CajunSpicyGames from fanbox

CajunSpicyGames

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CajunSpicyGames posts

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CajunSpicyGames post Animation package previews from fanbox

Animation package previews

Below are the motions that I intend to sell on itch io.I want to put 2 different mating presses, 2 different missionary poses, and floor side-fuck motions.Tell me your worst pick so I can choose 12 for the package.Or... maybe a 16-motion Lite package without finish motion... can be possible...* This...

CajunSpicyGames post Long time no see! from fanbox

Long time no see!

I'm sorry for the long silence. Well, y'know, all bad things come at the same time. I had a financial problem for a while, and now there are three months left before I lose everything that I got. So I'm doing my best to do everything. You may not believe it, but it's real. It&#3...

CajunSpicyGames post Sorry for late! Recent updates... from fanbox

Sorry for late! Recent updates...

I've been working on adding the essential features needed to add content for the long term, and it's been taking much more time than I anticipated. I'm really sorry for making you wait so long without saying anything. I'm at the point now where I can just draw pixels and put them i...

Bad news (Not really bad actually)

I recently played the game named "Kill the crows."Then I suddenly realized that I really want to make any random H-animations.I think the game dev report will be delayed by a week and gonna be uploaded at the end of this month, due to that lovely game.It's cheap on Steam, I suggest you t...

CajunSpicyGames post rkgk 230212 from fanbox

rkgk 230212

This is not a resource for the current game project, but I drew it anyway. I just wanted to break some silence of this page. The reason why I am not planning to use this kind of illust in the game is: It will duplicate so many works to do! I cannot take it! If game dev goes pretty well and some fr...

Development report

It's been a while, sorry for being late! I realized I made the wrong architect for the system, so I had to refactor it to make the further work easier. It's quite late from the plan, but I'm pretty sure the first demo with the contents announced before(1stage) will be done in March. S...

CajunSpicyGames post some title illust like stuff from fanbox

some title illust like stuff

I tried to draw some title illust like stuffI hope this fits in well.Anyway, my personal goal is to finish the first playable build in January, gonna do my best.

Development report (230107)

[v0.0.1] Added: Enemy Spawn Added: Enemy Straight running AI Added: Different bullet hit effect by target Bug found: Multiple jumps are possible now Next: Enemy animation Next: Player get damaged by contact Next: Damage deal system [v0.0.2] Target: Enemy activation when shown on the screen Target...

CajunSpicyGames post Monthly H_Jam - Jan(1) "HellDiver" from fanbox

Monthly H_Jam - Jan(1) "HellDiver"

I noticed I'm not good at managing my workflow or schedule.So I decided to make simple demos every month like Game Jam! youtu.behttps://youtu.be/lDomKl3JGI0This is January Demo - "HellDiver"Run&Gun genre, aiming to be between MetalSlug and Contra3.The target content volume for the monthl...

CajunSpicyGames post Metalslug Vanilla stuff from fanbox

Metalslug Vanilla stuff

Full SequenceSeparated partsIt's been a while to draw some MetalSlug vanilla things.Just for practice :)

CajunSpicyGames post H scene design from fanbox

H scene design

H scene roughs for the gameSorry for being silence!I was trying hard to avoid bankrupt, and made myself out of it anyway.As I mentioned on X, gonna get back to work.Sorry again, and thank you for remaining!

Praise the Godot!

I just wanted to test Godot engine for short.But this engine is really something!I made this prototype content in a single day!I think I'm gonna fall in love with Godot. You can play it via web version!https://cajunspicyent.itch.io/demonslayers

CajunSpicyGames post Designed Mob Characters from fanbox

Designed Mob Characters

Low details, Low difficulties.Making great characters or monsters is one, and drawing them in pixels is another.Those are not actually novel, but I hope them to be proper.New species for the game!There are both gangsters and agents.Some agents will appear as friendly NPCs.If you rescue her, she may ...

Some thoughts on Unity?

Well, I just got the notice that Unity gonna apply runtime fee.Yeah, surely, I don't think I can get over with 200,000$ of revenue and 100,000 downloads with my NSFW game, but...That's just one little possibility and the most critical thing is loss of trust on Unity.I may keep developing cur...

[Dev WIP] Now it seems fine

Now I'm happy with those motions. All that time spent stabilizing the system structure has paid off. Next is the first mob and shooting!Now I'm happy with those motions. All that time spent stabilizing the system structure has paid off. Next is the first mob and shooting!youtube post: s8kXXg...

CajunSpicyGames post [WIP] Keep prototyping... from fanbox

[WIP] Keep prototyping...

Programming... Pixel... Programming... Pixel... Switching my mindset between them is so hard, man. Keep trying, anyway. Never gonna stop. (Actually, I think I'm not a good programmer at all.) (Maybe I have to use gpt or copilot for dev)

CajunSpicyGames post [ZeroMission] Vines teaser! from fanbox

[ZeroMission] Vines teaser!

Sorry for being late! now I fully restored enough to draw the next big one!

CajunSpicyGames post 230824 rkgk from fanbox

230824 rkgk

Some doodles for refreshing. I'm still working on the demo!

CajunSpicyGames post 230808 Dev report! from fanbox

230808 Dev report!

Pretty good speed for now, isn't it? The first open demo this month is not just a dream. Keep working...Pretty good speed for now, isn't it? The first open demo this month is not just a dream. Keep working...youtube post: lOK42p8__es

230806 prototyping!

Basic fundamentals are done in two days!At this rate, I can share a playable demo this month.I'm feeling good now!

CajunSpicyGames post 230804 rkgk from fanbox

230804 rkgk

I found fascinating original character on X(twitter)!(Thank you! @selfbuster_0630)I just fell in love with her. I couldn't resist it.So I decided much more simple game with her.Gladly, the original artist allowed me to make a game. Thank you again!I think this concept is much easier that other i...

CajunSpicyGames post 230727 dev rkgk from fanbox

230727 dev rkgk

Rough Character DesignKurogane Rin (closed eyes, shark tooth)171cm, 67kg, D-cup, mastery melee combat, fearless, sadistic and masochistic.Alina the Huntress (very tall, pro at survivor)187cm, 72kg, C-cup, elite sniper, 5.6 vision for both eyes, emotionless.Enemies rush to you, and you have to surviv...

Some Changes to share

I think the reason I'm behind on my work, or not updating as much as I should beI think it's because I'm too eager to work.Recently, I've been exercising and taking walks due to a herniated disk in my back,but thanks to that, I'm thinking about improving my various problems.It re...

Gonna refresh my horny radar!

I feel like I'm getting stuck in a rut.I want to find newer, more stimulating and novel erotic points.Up until now, I thought the other creatures in Metroid series had a body structure unsuitable for sex, so the space pirates were only enjoying.If you can think of any other antagonistic creature...

Next animation idea note

Theme: Metroid Zero MissionPlace: in front of Chozo testScene: after Samus passes the Chozo test, the mirror suddenly shows that she masturbates hard. Her emotions were actually mixed up with a terror, survival instict and lust. She tries to refuse, but while she distracted by the image, space pirat...

CajunSpicyGames post Some doodles from fanbox

Some doodles

I think it's better to write anything here frequently.Game dev is going well, and gonna share another video in a couple of days.I hope it reaches a level of playable build.ここにこまめに何でも書いた方がいいと思う。ゲーム開発は順調で、2、3日中に別のビデオã‚...

CajunSpicyGames post Rough anim for game dev from fanbox

Rough anim for game dev

I'm currently working on basic Hit-Down-Rape and Grab-Resist-Rape sequences.At the same time, I tried to make the weakest enemy of the game for that.私は現在、基本的な打撃-気絶-レイプとキャッチ-抵抗-レイプのシーケンスに取り組んでいます。同時に、こã�...

CajunSpicyGames post CriticalMistake - Sound Added! from fanbox

CriticalMistake - Sound Added!

Length: 3min 46secLink : https://mega.nz/folder/PrAQ2a4BKey : CqXl_e9eI0C3XbCrCNHnLQ + [MF]CriticalMistake_1080p.mp4You can check in the same mega folder.Because the segment has been extended to nearly a minute (1000+ frames).As I said, the previous minutes are fully public, while the extension and ...

CajunSpicyGames post Scene Done! > Sound working... from fanbox

Scene Done! > Sound working...

Extended Full Animation (3m 33s)Extended Main Animation (without intro, 3m 8s)Well... I'm so sorry.I did too much again...Gonna give them sound ASAP...This extended version and sounded version will be only for the supporters.And previous full animation(without gangbang) will be public.やれやã...

CajunSpicyGames post [WIP] Gangbang is hard! from fanbox

[WIP] Gangbang is hard!

But I really love it!This seems to end next weekend.I'm gonna upload some updates of game dev after that.Feeling better after taking some deep rest!Thank you for all cheers and waitings!輪姦は難しい!でも大好き!作業は来週末までは終わりそうです。開発中のゲーãƒ...

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